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,,,,,,<<nobr>>
/* add in opt to choose all names and search and replace all with variables. set variables to name I chose to begin. */
<</nobr>>
<<switch $c>>\
<<case 0>>\
<video id="v" autoplay loop width="800" height="200"><source id='mp4' src="Imagery/titlebanner.mp4" type='video/mp4'>
Your browser does not support HTML5 video.
</video>\
This is a Choose-your-own-adventure type game in which you control the boyfriends actions once he winds up on an island with only his new girlfriend and her servants.
Submit and obey to unlock more content or fight back and uncover what is really going on...
This game contains adult imagery and themes, and should not be played by anyone under the age of 18.
\
>>• [[I am 18 or above, continue|setup][$c=1]]
>>• [[Blurb]]
/*-------------------------------------------------------------------*/
<<case 1>>\
<h1>Difficulty</h1>\
\
Difficulty Level: A higher level means it will be harder to progress desired content. <<listbox "$diff" autoselect>>
<<option "1" 0.35>> /* necessary but wtf!? */
<<option "2" 0.55>>
<<option "3" 0.75>>
<<option "4" 0.95>>
<</listbox>>
\
>>• [[Continue to the Prologue|prologue]]
<</switch>>\After arriving at the bar, my eyes locked on to him. The candidate had been researched well and even without the briefing, I would have recognised him. By now I could just tell the potential he exhibited. She had chosen well, again.
Perhaps it is his uncertain manner. He had been stealing glances and watching me out the corner of his eye for ten minutes already, without ever daring to fully look.
It is surely something about the way he holds himself, managing to look uncomfortable in his own skin, even while sat alone. His date had stood him up, of course.
I know this one will be susceptible to what we have in mind. Time to start the show...
\
>>• [[Begin|intro][$c=0]]<<switch $c>>\
<<case 0>>\
Post-graduation, I met my current girlfriend, Katie. I'm not especially attractive - unruly hair, a round face, a complete lack of any interest in fashion, and a bit of a belly beginning to show. I knew full well that I had lucked out by getting her.
Ironically enough, we had met one day when I was being stood up for a date, arranged online. I was grateful to that stranger for being so thoughtless.
\
>>• [[Continue|intro][$c=1]]
/*-------------------------------------------------------------------*/
<<case 1>>\
Katie is a little older than me, but you could never tell, and utterly stunning. She's got gorgeously long, dark hair, which she often pulls back with a simple tie. It is always shining and radiant, nearly as shining and radiant as her smile.
They say opposites attract and that rings true in our case. She is very adventurous - we went hiking, kayaking, bungee jumping, salsa dancing, paintballing, and a glut of other amazing activities.
During paintballing she seemed to take a perverse pleasure in shooting me right on the crotch. I did enjoy her nursing me back to full health though. I got my own back during salsa dancing. Two left feet combined to knee her multiple times
Whenever I would get anxious she knew just what to say to calm me down. She always said that I shouldn't live my life afraid of what others might say or what might happen.
I always enjoyed myself in the end. She hadn't yet pushed me farther than I could handle. It was more like I had been awoken to just a fraction of the possibilities of life.
\
>>• [[Continue|intro][$c=2]]
/*-------------------------------------------------------------------*/
<<case 2>>\
All these activities, alongside yoga, kept her in shape. Especially her fit dancers legs, slim, defined torso and well rounded, firm buttocks.
The adventure didn't end when it was time for bed. She introduced me to new experiences and directed me in techniques of how to pleasure her. When I asked about exes I respected her honesty for not giving me the usual platitudes of 'you're the biggest, you're the best blah, blah, blah.' Apparently it wasn't even close.
The one odd thing was that sex never involved her pussy. I hadn't even seen it and we had been together for weeks. She always wore t-backs or something thicker. The closest I had gotten was licking her beautiful pink asshole.
I shouldn't complain. I couldn't complain. She kept me satisfied with her hands, mouth and tits. On top of that, a little mystery added to the excitement.
\
>>• [[Continue|intro][$c=3]]
/*-------------------------------------------------------------------*/
<<case 3>>\
katie allowed me and assisted me to: learn, grow, and improve myself. I tried to do the same in return.
I desired to do anything I could to please her. I was falling madly in love. I couldn't help it, it was like she had a hold over me and I was loving every minute.
We were inseperable. She spent all her time with me and I was thankful for that. I couldn't understand why she chose me. It seemed she didn't have to work, ever. Soon I would find out why...
\
>>• [[Continue|hjIbuildup][$c=0]]
<</switch>><<audio "squelch" loop play>>
<<audio "hjIr1" unloop play>>
<<set $seconds to 60>>
<<timed 60s>><<set $CumFinish to false>><<goto 'postI'>><</timed>>
<span id="countdown">
$seconds seconds remaining!
</span>
<<silently>>
<<repeat 1s>>
<<set $seconds to $seconds - 1>>
<<if $seconds gt 0>>
<<replace "#countdown">>
$seconds seconds remaining!
<</replace>>
<<else>>
<<replace "#countdown">>
Too late!
<</replace>>
<<stop>>
<</if>>
<</repeat>>
<</silently>><br>
<<linkreplace 'Watch the Porn'>><<set $daze++>>
<video id="v" autoplay loop width="640" height="360"><source id='mp4' src="Imagery/hjIr1.mp4" type='video/mp4'>
Your browser does not support HTML5 video.
</video>\
<</linkreplace>><br>
Reaction:<span id="game">[[cum|postI][$CumFinish to true]]</span>
<<timed 600ms>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[leak|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[cum|postI][$CumFinish to true]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[leak|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[cum|postI][$CumFinish to true]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[leak|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[cum|postI][$CumFinish to true]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[leak|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[cum|postI][$CumFinish to true]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[leak|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[cum|postI][$CumFinish to true]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[leak|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[cum|postI][$CumFinish to true]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[leak|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[cum|postI][$CumFinish to true]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[leak|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[cum|postI][$CumFinish to true]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[leak|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[cum|postI][$CumFinish to true]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[leak|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[cum|postI][$CumFinish to true]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[leak|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[cum|postI][$CumFinish to true]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[leak|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[cum|postI][$CumFinish to true]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[leak|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[cum|postI][$CumFinish to true]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[leak|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[cum|postI][$CumFinish to true]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[leak|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[cum|postI][$CumFinish to true]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[leak|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[cum|postI][$CumFinish to true]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[leak|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[cum|postI][$CumFinish to true]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[leak|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[cum|postI][$CumFinish to true]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[leak|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[cum|postI][$CumFinish to true]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[leak|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[cum|postI][$CumFinish to true]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[leak|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[cum|postI][$CumFinish to true]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[leak|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[cum|postI][$CumFinish to true]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[leak|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[cum|postI][$CumFinish to true]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[leak|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[cum|postI][$CumFinish to true]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[leak|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[cum|postI][$CumFinish to true]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[leak|postI][$CumFinish to false]]<</replace>>\
<<next>><<replace "#game">>[[hold|postI][$CumFinish to false]]<</replace>>\
<</timed>><<audio "hjIr1" stop>><<audio "cum" unloop play>>\
<<if $CumFinish is true>>\
<img src="Imagery/HJcum.gif" align="top" height="225px" width="400px">\
@@.c1;
Unghhhhh! Ahhhhh...
@@\
@@.c2;
Katie <hr>
look at all that tasty cum.
@@\
<<else>>
<<audio "respite" unloop play>>\
<img src="Imagery/HJstop.gif" align="top" height="225px" width="400px">\
@@.c1;
No, no no, please, come on! Ahhhhh...
@@\
@@.c2;
Katie <hr>
keep begging, it won't change anything. The time is up.
@@\
Why does she have to be such a bitch? Why does it make me more crazy for her!
I lay there panting. Fuuuck! I was staring up at the ceilng, in my own little world, counting my blessings - then she pulled me back to reality
<</if>>
\
>>• [[Continue|postIb][$c=1]]
<<set $time to 480+random(10,30)>><<set $day to $day + 1>><<set $timeON to true>>
<<if $day is 1>><<include 'day1'>>
<<else>>
You wake up and immediately experience the pangs of a guilty conscience.
The sunshine of another beautiful day streams through the window reminding you that you are in a tropical paradise. Next - a slight murmur, heard only in your left hear, is another reminder. A stunning, sexy, strong, smart incredible woman lies at your side as you lay in a large bed fitted with luxurious bamboo sheets, awaiting another expertly planned day of fun and frolics.
The guilt remains. Heightens even.
She is so incredible, maybe she will finally realise she's waaaay out of my league. I don't deserve this. Why has she chosen me?
Katie stirred, slowly waking, unknowingly extending the tension...
<<if $late is true>>
Is she still going to be mad about not being ready on time yesterday?
<<else>>
Why did I do that yesterday? What will she think of me? She likes really manly men, maybe it was a test? Maybe she's going to be mad or think less of me!
<</if>>
Finally her eyes openend, blinking quickly, focusing.
@@.c2;
Katie <hr>
Good morning <<print either("my love", "beautiful", ", I had a lovely time yesterday", ", today is going to be awesome too")>>.
@@\
With that she rose from the bed and left. All questions answered without any being asked.
Your mind cleared and you thought more realistically about the previous day...
<<if $missed_act is true>><<include 'act_missedX'>>\
<<elseif $day is 2>><<include 'day2'>>\
<<elseif $day is 3>><<include 'day3'>>\
<<elseif $day is 4>><<include 'day4'>>\
<<elseif $day is 5>><<include 'day5'>>\
<<elseif $day is 6>><<include 'day6'>>\
<</if>>\
<<if $hostage is true>>
>>• [[Get up and begin the new day|suggestion]]
<<elseif $day isnot 7>>
>>• [[Get up and begin the new day|BR1]]
<<elseif $day is 7>><<include 'day7'>>\
<</if>>
<<set $missed_act to false>>
<</if>>
<<set $tried to false>>\
<<set $force to true>>\[img[imagery/PatreonLogo.png][https://www.patreon.com/hotwifeygames]]
/*
24-hour clock:$time
turns:<<print turns()>>
playtime:<<playtime>>
diff:$diff
day:$day
time in 1mins:$time
timeON:$timeON
daze:$daze
femboi:$femboi
CumFinish:$CumFinish
spin_ratio:$spin_ratio
hj_round:$hj_round
meet by:$ActTime
missed_act:$missed_act
chore1on:$chore1on
chore2on:$chore2on
chore3on:$chore3on
chore4on:$chore4on
chore5on:$chore5on
chore6on:$chore6on
chore1:$chore1
chore2:$chore2
chore3:$chore3
chore4:$chore4
chore5:$chore5
chore6:$chore6
force:$force
BR3panties:$BR3panties
itch:$itch
check_explain:$check_explain
late:$late
rngS1:$rngS1
rngS2:$rngS2
S1rpt:$S1rpt
S2rpt:$S2rpt
rngLock:$rngLock
pin:$pin
mystery1:$mystery1
mystery2:$mystery2
mystery3:$mystery3
mystery4:$mystery4
mystery5:$mystery5
mystery6:$mystery6
mystery7:$mystery7
mystery8:$mystery8
mystery9:$mystery9
mystery10:$mystery10
accept:$accept
explain1:$explain1
explain2:$explain2
explain3:$explain3
hostage:$hostage
act1:$act1
act2:$act2
act3:$act3
act4:$act4
act5:$act5
act6:$act6
tried:$tried
memory_ans:$memory_ans
anal:$anal
end:$end
*/<<set $diff to 0>>
<<set $c = 0>>
<<set $day to 0>>
<<set $time to 720>>
<<set $timeON to false>>
<<set $daze to 0>>
<<set $femboi to 0>> /* man to femboy to sissy to woman */
<<set $CumFinish to false>>
<<set $spin_ratio to 1>>
<<set $hj_round to 1>>
<<set $missed_act to false>>
<<set $chore1on to true>> /* teeth */
<<set $chore2on to true>> /* wash */
<<set $chore3on to false>> /* vitamins */
<<set $chore4on to false>> /* body shave */
<<set $chore5on to false>> /* fem. exercise */
<<set $chore6on to false>> /* panties */
<<set $chore1 to false>>
<<set $chore2 to false>>
<<set $chore3 to false>>
<<set $chore4 to false>>
<<set $chore5 to false>>
<<set $chore6 to false>>
<<set $force to false>>
<<set $BR3panties to false>>
<<set $itch to false>>
<<set $check_explain to 0>>
<<set $late to false>>
<<set $rngS1 to random(1,12)>>
<<set $rngS2 to random(1,12)>>
<<set $S1rpt to false>>
<<set $S2rpt to false>>
<<set $rngLock to random(1,2)>>
<<set $pin to random(1111,9999)>>
<<set $mystery1 to false>>
<<set $mystery2 to false>>
<<set $mystery3 to false>>
<<set $mystery4 to false>>
<<set $mystery5 to false>>
<<set $mystery6 to false>>
<<set $mystery7 to false>>
<<set $mystery8 to false>>
<<set $mystery9 to false>>
<<set $mystery10 to false>>
<<set $accept to false>>
<<set $explain1 to false>>
<<set $explain2 to false>>
<<set $explain3 to false>>
<<set $hostage to false>>
<<set $act1 to false>>
<<set $act2 to false>>
<<set $act3 to false>>
<<set $act4 to false>>
<<set $act5 to false>>
<<set $act6 to false>>
<<set $tried to false>>
<<set $memory_ans to "dueAct4">>
<<set $anal to false>>
<<set $end to false>>
<<cacheaudio "squelch" "Audio/squelch.mp3">>
<<cacheaudio "door" "Audio/door.mp3">>
<<cacheaudio "doorLock" "Audio/doorLock.wav">>
<<cacheaudio "keyIn" "Audio/keyIn.wav">>
<<cacheaudio "keyOut" "Audio/keyOut.wav">>
<<cacheaudio "brush" "Audio/brush.mp3">>
<<cacheaudio "taps" "Audio/taps.mp3">>
<<cacheaudio "shower" "Audio/shower.mp3">>
<<cacheaudio "shaving" "Audio/shaving.mp3">>
<<cacheaudio "humm" "Audio/humm.wav">>
<<cacheaudio "safe" "Audio/safe.wav">>
<<cacheaudio "fan" "Audio/fan.wav">>
<<cacheaudio "femex" "Audio/femex.wav">>
<<cacheaudio "weights" "Audio/weights.wav">>
<<cacheaudio "drwrOpen" "Audio/drwrOpen.mp3">>
<<cacheaudio "drwrSearch" "Audio/drwrSearch.wav">>
<<cacheaudio "drwrLock" "Audio/drwrLock.wav">>
<<cacheaudio "vacuum" "Audio/vacuum.wav">>
<<cacheaudio "nature" "Audio/nature.wav">>
<<cacheaudio "tick" "Audio/tick.wav">>
<<cacheaudio "miss_act1" "Audio/miss_act1.mp3">>
<<cacheaudio "miss_act2" "Audio/miss_act2.mp3">>
<<cacheaudio "miss_act3" "Audio/miss_act3.mp3">>
<<cacheaudio "miss_act4" "Audio/miss_act4.mp3">>
<<cacheaudio "miss_act5" "Audio/miss_act5.mp3">>
<<cacheaudio "miss_act6" "Audio/miss_act6.mp3">>
<<cacheaudio "act1" "Audio/act1.mp3">>
<<cacheaudio "act2" "Audio/act2.mp3">>
<<cacheaudio "act3" "Audio/act3.mp3">>
<<cacheaudio "act4" "Audio/act4.mp3">>
<<cacheaudio "act5" "Audio/act5.mp3">>
<<cacheaudio "act6" "Audio/act6.mp3">>
<<cacheaudio "countdown" "Audio/countdown.mp3">>
<<cacheaudio "respite" "Audio/respite.mp3">>
<<cacheaudio "groan" "Audio/groan.mp3">>
<<cacheaudio "cum" "Audio/cum.mp3">>
<<cacheaudio "eat_cum" "Audio/eat_cum.mp3">>
<<cacheaudio "uhuh" "Audio/uhuh.wav">>
<<cacheaudio "D1" "Audio/Voice/D1.mp3">>
<<cacheaudio "D2" "Audio/Voice/D2.mp3">>
<<cacheaudio "D3" "Audio/Voice/D3.mp3">>
<<cacheaudio "D4" "Audio/Voice/D4.mp3">>
<<cacheaudio "D5" "Audio/Voice/D5.mp3">>
<<cacheaudio "D6" "Audio/Voice/D6.mp3">>
<<cacheaudio "sexnoises1" "Audio/Voice/sexnoises1.mp3">>
<<cacheaudio "sexnoises2" "Audio/Voice/sexnoises2.mp3">>
<<cacheaudio "sexnoises3" "Audio/Voice/sexnoises3.mp3">>
<<cacheaudio "hjIr1" "Audio/Voice/hjIr1.mp3">>
<<cacheaudio "hj1r1" "Audio/Voice/hj1r1.mp3">>
<<cacheaudio "hj1r2" "Audio/Voice/hj1r2.mp3">>
<<cacheaudio "hj1r3" "Audio/Voice/hj1r3.mp3">>
<<cacheaudio "hj2r1" "Audio/Voice/hj2r1.mp3">>
<<cacheaudio "hj2r2" "Audio/Voice/hj2r2.mp3">>
<<cacheaudio "hj2r3" "Audio/Voice/hj2r3.mp3">>
<<cacheaudio "hj3r1" "Audio/Voice/hj3r1.mp3">>
<<cacheaudio "hj3r2" "Audio/Voice/hj3r2.mp3">>
<<cacheaudio "hj3r3" "Audio/Voice/hj3r3.mp3">>
<<cacheaudio "hj4r1" "Audio/Voice/hj4r1.mp3">>
<<cacheaudio "hj4r2" "Audio/Voice/hj4r2.mp3">>
<<cacheaudio "hj4r3" "Audio/Voice/hj4r3.mp3">>
<<cacheaudio "hj5r1" "Audio/Voice/hj5r1.mp3">>
<<cacheaudio "hj5r2" "Audio/Voice/hj5r2.mp3">>
<<cacheaudio "hj5r3" "Audio/Voice/hj5r3.mp3">>
<<cacheaudio "hj6r1" "Audio/Voice/hj6r1.mp3">>
<<cacheaudio "hj6r2" "Audio/Voice/hj6r2.mp3">>
<<cacheaudio "hj6r3" "Audio/Voice/hj6r3.mp3">>
<<set $timeON to false>><<set $missed_act to true>>
<<if previous() is "front_door">>\
After a few more pointed barbs and outright admonishings, I committed to improving my time-keeping. katie decided to trust me, let it go and enjoy the day. I was relieved.<</if>>\
The day was not what I expected. There was less excitement and a whole lot less stress. On the one hand that made me miss the rush, her pushing me to experiment and the feeling of accomplishmnet from going out of my comfot zone and having more possibilities open up to me. On the other hand - it's nice to have a nice day. Relaxing.
<<if $day is 1>><<include 'missed_act1'>>\
<<elseif $day is 2>><<include 'missed_act2'>>\
<<elseif $day is 3>><<include 'missed_act3'>>\
<<elseif $day is 4>><<include 'missed_act4'>>\
<<elseif $day is 5>><<include 'missed_act5'>>\
<<elseif $day is 6>><<include 'missed_act6'>>\
<</if>>\
As the day draws to a close, there is an opening which you consider using.
Shall I Ask about...
<<if $mystery1 is true and $explain1 is false>>
>>• <<linkappend 'Mercedes'>><<set $explain1 to true>>\
<<include 'explain1'>>\
<</linkappend>><</if>>\
<<if $mystery2 is true and $explain2 is false>>
>>• <<linkappend 'Daisy'>><<set $explain2 to true>>\
<<include 'explain2'>>\
<</linkappend>><</if>>\
<<if $mystery10 is true and $explain3 is false>>
>>• <<linkappend 'The Gardener'>><<set $explain3 to true>>\
<<include 'explain3'>>\
<</linkappend>><</if>>\
<<if $mystery7 is true>>
>>• <<linkappend 'the Safe Documents'>><<set $hostage to true>>\
<<include 'explain4'>>\
<</linkappend>><</if>>\
The long day tired us out. We didn't last long before the yawns set in and ping-ponged between us.
@@.c2;
Katie <hr>
Just to let you know, I have an amazing day planned tomorrow, so be ready by <<if $day is 1>><<set $ActTime to 720>>12:00
<<elseif $day is 2>><<set $ActTime to 780>>13:00
<<elseif $day is 3>><<set $ActTime to 840>>14:00
<<elseif $day is 4>><<set $ActTime to 780>>13:00
<<elseif $day is 5>><<set $ActTime to 720>>12:00
<<elseif $day is 6>><<set $ActTime to 660>>11:00
<</if>>You know I hate to be late.
@@\
We went to bed that night and after a little bit of foreplay Katie fell asleep. My stiff cock strained at my boxers, aching for a release but she looked so cute lightly snoring. She must have been exhasuted. I refused to disturb her.
>>• [[Go to Sleep|sleep]]@@.c2;
Katie <hr>
First off, did you brush your teeth?
@@\
\
>>• [[Yes|chore1yes]]
>>• [[No|chore1no]]While sleeping, intense images come to the forefront of your mind...
<<if $day is 1>>\
<img src="Imagery/sleep1.gif" align="top" height="300px" width="400px">\
<<audio "D1" loop play>>\
<<audio "sexnoises1" volume 0.7 loop play>>\
\
<<elseif $day is 2>>\
<img src="Imagery/sleep2.gif" align="top" height="300px" width="400px">\
<<audio "D2" loop play>>\
<<audio "sexnoises2" volume 0.7 loop play>>\
\
<<elseif $day is 3>>\
<img src="Imagery/sleep3.gif" align="top" height="300px" width="400px">\
<<audio "D3" loop play>>\
<<audio "sexnoises3" volume 0.7 loop play>>\
\
<<elseif $day is 4>>\
<img src="Imagery/sleep4.gif" align="top" height="300px" width="400px">\
<<audio "D4" loop play>>\
<<audio "sexnoises1" volume 0.7 loop play>>\
\
<<elseif $day is 5>>\
<img src="Imagery/sleep5.gif" align="top" height="300px" width="400px">\
<<audio "D5" loop play>>\
<<audio "sexnoises2" volume 0.7 loop play>>\
\
<<elseif $day is 6>>\
<img src="Imagery/sleep6.gif" align="top" height="300px" width="400px">\
<<audio "D6" loop play>>\
<<audio "sexnoises3" volume 0.7 loop play>>\
\
<</if>>
>>• [[Wake up|dayX]]
<nobr>
<<set $chore1 to false>>
<<set $chore2 to false>>
<<set $chore3 to false>>
<<set $chore4 to false>>
<<set $chore5 to false>>
<<set $chore6 to false>>
<<if $chore4on is true>><<set $itch to true>><</if>>
<<set $rngS1 to random(1,12)>>
<<set $rngS2 to random(1,12)>>
<<set $S1rpt to false>>
<<set $S2rpt to false>>
<<set $S1Q to false>>
<<set $daze++>>
<<set $spin_ratio to 1>>
<<set $hj_round to 1>>
<<set $late to false>>
</nobr>
I exhaled with a wide open mouth. She sniffed the air for any hint of halitosis.
<<if $chore1 is true>>
@@.c2;
Katie <hr>
Good. Minty fresh. Second, have you washed?
@@\
\
>>• [[Yes|chore2yes]]
>>• [[No|chore2no]]
<<else>>
@@.c2;
Katie <hr>
Ugh! No you haven't. What have you been eating?
@@\
\
>>• [[Oops, I must have forgot|chore1no]]
<</if>>Well, I messed that up. I hope shes not too mad.
>>• [[Return to the Hall|F1hall1]]@@.c2;
Katie <hr>
Good. Breathe for me.
@@\
<<first>>\
She moved in closer, her lips inches from mine. I wanted to kiss her but she was so focused.
@@.c1;
Really?
@@\
@@.c2;
Katie <hr>
Stop whining. You are such a girl. We are going to do this properly.
@@\
<</first>>\
\
>>• [[Exhale for her|breathe]]
>>• [[Refuse|chore1no]]@@.c2;
Katie <hr>
That's disgusting. Go brush your teeth. Hurry up.
@@\
\
>>• [[OK, I will|check_fail]] @@.c2;
Katie <hr>
Good. lift up your arms for me.
@@\
She moved her head lower, to my armptis. Clearly indicating how I would pass or fail.
\
>>• [[Raise your arms for her|lift_arms_up]]
>>• [[Refuse|chore2no]]@@.c2;
Katie <hr>
You dirty pig. Go and jump in the bath. Be quick.
@@\
\
>>• [[OK, I will|check_fail]] I raised both arms and, in turn, she delicately sniffed under each arm. From her wrinkled nose, it seemed obvious she did not relish doing this.
<<if $chore2 is true and $chore3on is false>>
@@.c2;
Katie <hr>
That's it. See how quick. Well done for being so compliant.
@@\
>>• [[Great|ActBase]]
<<elseif $chore2 is true>>
@@.c2;
Katie <hr>
Good. I like your deodorant. Third, have you taken your vitamins?
@@\
\
>>• [[Yes|chore3yes]]
>>• [[No|chore3no]]
<<else>>
@@.c2;
Katie <hr>
Ugh! If you have washed, you haven't done a good job. Vile...
@@\
\
>>• [[Oops, I must have forgot|chore2no]]
<</if>><<if $chore4on is false>>
@@.c2;
Katie <hr>
That's it. See how quick. Well done for being so compliant. Now we can go.
@@\
\
>>• [[Great, let's do it|ActBase]]
<<else>>
@@.c2;
Katie <hr>
Good. I just want to make sure you are healthy. Now, this is to make sure you are sexy. Have you gotten rid of that hair? It doesn't belong on a body such as yours.
@@\
\
>>• [[I have|chore4yes]]
>>• [[No|chore4no]]
<</if>>@@.c2;
Katie <hr>
That's for your health long-term. It's so important. Go take them straight away.
@@\
@@.c1;
OK, I will.
@@\
@@.c2;
Katie <hr>
I'm really serious about this. I want to have you with me for a long time yet.
@@\
\
>>• [[That's sweet, I will from now on|check_fail]] She grinned, anticipating feeling me, teasing me.
@@.c2;
Katie <hr>
So, let me feel your... <<print either("chest", "balls", "cock", "ass", "legs")>>.
@@\
\
>>• [[Allow katie to Caress your Skin|skin_felt]]
>>• [[Refuse|chore4no]]@@.c2;
Katie <hr>
We have been over this. If I have to shave, you do too.
@@\
\
>>• [[OK, I will|check_fail]] She caressed me, gently, with her long, sensual fingers, sending lightning bolts throughout my whole body. She definitely knew how to touch a man. A playul pinch made me wince. Such a bitch too.
<<if $chore4 is true and $chore5on is false>>
@@.c2;
Katie <hr>
That's it. It's so smooth. That's hot. I would stay here feeling you up all day if we weren't pressed for time. Later I will. Well done for being so compliant. Now we can go.
@@\
\
>>• [[Brilliant|ActBase]]
<<elseif $chore4 is true>>
@@.c2;
Katie <hr>
Good. It's so smooth. That's hot. I would stay here feeling you up all day if we weren't pressed for time. Later I will. Did you do the workout routine I gave you?
@@\
\
>>• [[Yes|chore5yes]]
>>• [[No|chore5no]]
<<else>>
@@.c2;
Katie <hr>
It's all rough. I hate that, it feels like sand-paper. You should be smoothe. I don't think you even tried!
@@\
\
>>• [[I must have forgot|chore4no]]
<</if>><<if $chore6on is false>>
@@.c2;
Katie <hr>
That's it. See how quick. Well done for being so compliant. Now we can go.
@@\
\
>>• [[Great|ActBase]]
<<else>>
@@.c2;
Katie <hr>
Good, it will make you fitter and prevent injuries.
@@\
The coming question put a glint in her eye. I knew what it was about...
@@.c2;
Katie <hr>
Are you wearing your panties?
@@\
\
>>• [[Yes, I am|chore6yes]]
>>• [[No|chore6no]]
<</if>>@@.c2;
Katie <hr>
You have to do your prescribed regimen daily. I want you to be fit.
@@\
@@.c1;
I know.
@@\
@@.c2;
Katie <hr>
Go on, go away.
@@\
\
>>• [[OK, I will|check_fail]] I turned slighlty red.
@@.c2;
Katie <hr>
I'm going to need to take a peek in your trousers.
@@\
\
>>• [[Pull your Waistband out, Exposing the Underwear|show_underwear]]
>>• [[Refuse|chore6no]]@@.c2;
Katie <hr>
I dress up so sexy for you and do so many things for you. I only ask you to wear one, tiny, barely noticeable but comfortable thing. It packs your little willy in there so nicely. Go do it.
@@\
Little!
>>• [[OK, I will|check_fail]] Pulling out the waistband, she craned her neck as she slipped a few fingers inside - to help me pull it out further.
<<if $chore6 is true>>
@@.c2;
Katie <hr>
That's it. Panties really suit you. You look sexy baby. See how quick. Well done for being so compliant. Now we can go.
@@\
\
>>• [[Excellent|ActBase]]
<<else>>
@@.c2;
Katie <hr>
Tsk. You aren't.
@@\
She sighed.
\
>>• [[I must have forgot|chore6no]]
<</if>><<set $timeON to false>>
<<if $act1 is false and $daze + 2*$femboi < $diff*1>>
He's not ready for the next step. We better do the back-up activity.
@@.c2;
Katie <hr>
I can't wait, I've planned another amazing day.
@@
>>• [[I can't wait to see what's in store|missed_actX]]
<<elseif $act1 is true and $act2 is false and $daze + 2*$femboi < $diff*7>>
He's not ready for the next step. We better do the back-up activity.
@@.c2;
Katie <hr>
I can't wait, I've planned another amazing day.
@@\
\
>>• [[I can't wait to see what's in store|missed_actX]]
<<elseif $act2 is true and $act3 is false and $daze + 2*$femboi < $diff*16>>
He's not ready for the next step. We better do the back-up activity.
@@.c2;
Katie <hr>
I can't wait, I've planned another amazing day.
@@\
\
>>• [[I can't wait to see what's in store|missed_actX]]
<<elseif $act3 is true and $act4 is false and $daze + 2*$femboi < $diff*28>>
He's not ready for the next step. We better do the back-up activity.
@@.c2;
Katie <hr>
I can't wait, I've planned another amazing day.
@@\
\
>>• [[I can't wait to see what's in store|missed_actX]]
<<elseif $act4 is true and $act5 is false and $daze + 2*$femboi < $diff*42>>
He's not ready for the next step. We better do the back-up activity.
@@.c2;
Katie <hr>
I can't wait, I've planned another amazing day.
@@\
\
>>• [[I can't wait to see what's in store|missed_actX]]
<<elseif $act5 is true and $act6 is false and $daze + 2*$femboi < $diff*59>>
He's not ready for the next step. We better do the back-up activity.
@@.c2;
Katie <hr>
I can't wait, I've planned another amazing day.
@@\
\
>>• [[I can't wait to see what's in store|missed_actX]]
<<else>>
@@.c2;
Katie <hr>
I can't wait, I've planned another amazing day.
@@\
\
>>• [[I can't wait to see what's in store|actX]]
<</if>><<if $act1 is false>><<set $act1 to true>> /* plan */\
@@.c2;
Katie <hr>
Today, we are going to go quad biking and then do something very peaceful and relaxing.
@@\
@@.c1;
Cool.
@@\
\
>>• [[Continue|act1][$c=1]]
<<elseif $act2 is false>><<set $act2 to true>> /* plan */\
@@.c2;
Katie <hr>
Today, we are going to sort your hair out and prepare like pros before seeing who is the fastest swimmer.
@@\
@@.c1;
You always win though. You really enjoy dominating me!
@@\
@@.c2;
Katie <hr>
I think you lose on purpose. Just do your best.
@@
\
>>• [[Continue|act2][$c=1]]
<<elseif $act3 is false>><<set $act3 to true>> /* plan */\
@@.c2;
Katie <hr>
Today, I need to buy some lingerie and I figured you would like to help me pick some out. After that I have a surprise which you're going to enjoy.
@@\
@@.c1;
Really? Come on, tell me.
@@\
@@.c2;
Katie <hr>
You have to wait and see.
@@\
\
>>• [[Continue|act3][$c=0.5]]
<<elseif $act4 is false>><<set $act4 to true>> /* plan */\
@@.c2;
Katie <hr>
We are going to go rock climbing today and then I'll take you to this amazing, hidden, little restaraunt. There's a dish I want you to try.
@@\
@@.c1;
I'm sure it'll be delicious.
@@\
\
>>• [[Continue|act4][$c=0.1]]
<<elseif $act5 is false>><<set $act5 to true>> /* plan */\
@@.c2;
Katie <hr>
I figured we could spend a few coins at the arcade before we attend a gym session I booked us in for.
@@
@@.c1;
You have a gym at home.
@@
@@.c2;
Katie <hr>
But it's not as good as this gym. And it doesn't have this trainer.
@@
@@.c1;
Oh cool, someones going to teach us?
@@
@@.c2;
Katie <hr>
Yeah, not just someone. He's the best.
@@
\
>>• [[Continue|act5][$c=0.1]]
<<elseif $act6 is false>><<set $act6 to true>> /* plan */\
She looked over and spoke sternly.
@@.c2;
Katie <hr>
We are going to the bar and then the strip club.
@@\
@@.c1;
Strip club?
@@\
@@.c2;
Katie <hr>
Yes.
@@\
@@.c1;
Awesome.
@@\
\
>>• [[Continue|act6][$c=1]]
<</if>>\<<if $CumFinish is false>><<set $spin_ratio to $spin_ratio + 1>><</if>>
<<set $CumFinish to false>>
<<if $act6 is true>><<include 'hj6buildup'>>
<<elseif $act5 is true>><<include 'hj5buildup'>>
<<elseif $act4 is true>><<include 'hj4buildup'>>
<<elseif $act3 is true>><<include 'hj3buildup'>>
<<elseif $act2 is true>><<include 'hj2buildup'>>
<<elseif $act1 is true>><<include 'hj1buildup'>><</if>>
<br>
>>• [[Continue|hjXr1]]<<if previous() is "suggestion">>
@@.c2;
Katie <hr>
I must say, I'm really dissapointed you won't let me play with my little toy.
@@\
@@.c1;
I'm just really tired.
@@\
Her face fell. She didn't bother to hide her displeasure yet the honesty was refreshing. It is better than letting problems fester.<</if>>
@@.c2;
Katie <hr>
Just to let you know, I have an amazing day planned tomorrow, so be ready by <<if $day is 1>><<set $ActTime to 720>>12:00
<<elseif $day is 2>><<set $ActTime to 780>>13:00
<<elseif $day is 3>><<set $ActTime to 840>>14:00
<<elseif $day is 4>><<set $ActTime to 780>>13:00
<<elseif $day is 5>><<set $ActTime to 720>>12:00
<<elseif $day is 6>><<set $ActTime to 660>>11:00
<</if>>You know I hate to be late.
@@\
@@.c1;
I know. It will be amazing. Every day with you is amazing.
@@\
<<first>><<set $chore3on to true>>\
@@.c2;
Katie <hr>
So you want there to be as many as possible, right?
@@\
@@.c1;
Yes I do.
@@\
@@.c2;
Katie <hr>
Please start taking these for me, baby...
@@\
katie reached down below the bed and lifted up small, unmarked clear yellow vial of about thirty yellow pills. I stared at them suspiciously.
@@.c1;
What is it?
@@\
@@.c2;
Katie <hr>
Vitamins.
@@\
@@.c1;
Ahh, of course. Don't most of the vitamins end up getting pee'd out?
@@\
@@.c2;
Katie <hr>
Maybe but not all.
@@\
@@.c1;
Hmm.
@@\
@@.c2;
Katie <hr>
Please, I worry about your health. Do it for me.
@@\
@@.c1;
Am I that worrying?
@@\
@@.c2;
Katie <hr>
No, but it's not like it's going to hurt. It'll take two seconds. I do it!
@@\
@@.c1;
Fine.
@@\
She handed me the vial.
<<then>><<set $chore4on to true>>\
@@.c2;
Katie <hr>
I do want you to keep up to keep being smoothe for me.
@@\
@@.c1;
Really? As in shaving?
@@\
@@.c2;
Katie <hr>
Yeah. Don't you like the way it feels?
@@\
@@.c1;
It's not the worst. Except when it starts growing back in.
@@\
@@.c2;
Katie <hr>
So don't let it! How about the way it feels on me?
@@\
@@.c1;
Your skin is beautiful, I love to feel it.
@@\
@@.c2;
Katie <hr>
Can't I get that?
@@\
@@.c1;
Well...
@@\
@@.c2;
Katie <hr>
See...
@@\
She smirked as she raised her eybrows.
@@.c2;
Katie <hr>
I do it daily and I'm just telling you to do the same. Do it for me, OK?
@@\
She hadn't left me much room to maneuver and had caught me at a more than opportune time. How hard could it be? It's just shaving some hair. It might even be meditative.
@@.c1;
I'll do it.
@@\
@@.c2;
Katie <hr>
Oh! I'm so pleased, you are so good when you listen.
@@\
<<then>><<set $chore5on to true>>\
@@.c2;
Katie <hr>
The vitamins are a good first step but I still want you to be healthy.
@@\
@@.c1;
I workout.
@@\
@@.c2;
Katie <hr>
I worry about you getting injured lifting those big heavy weights. You've told me about the little niggles you get.
@@\
@@.c1;
I do too sometimes.
@@\
@@.c2;
Katie <hr>
Well keep following the program you were given today.
@@\
@@.c1;
I would but it's...
@@\
I searched for the right way to word it.
@@.c2;
Katie <hr>
It's...
@@\
She stared defiantly, challenging me to find a non-offensive way to say it.
@@.c1;
It's all girly moves and for girly outcomes, like getting a bigger butt.
@@\
@@.c2;
Katie <hr>
Girls like guys with big butts, it's sexy as fuck and looks strong. I mean come on. How big and fit do you think Usain Bolt's butt is!?
@@\
She paused.
@@.c2;
Katie <hr>
And those GIRLY moves were designed by a professional, with a lot more knowledge than you, to counteract the poor way YOU have ben training and damaging yourself. They are pre-hab!
@@\
@@.c1;
It just feels awkward.
@@\
@@.c2;
Katie <hr>
But your butt looks so sexy when you are on all fours. Does it feel awkard after?
@@\
@@.c1;
No, it feels pretty great actually. And instead of throbbing, those niggles are gone.
@@\
I was starting to see her point. I am not a professional trainer and this guy is.
@@.c1;
I'll try it for a while.
@@\
@@.c2;
Katie <hr>
I'm so poud of you to have the courage to ignore that standard masculine nonsense and do what is right for you! For us.
@@\
My heart filled to be able to make her so proud of me.
<<then>><<set $chore6on to true>>\
@@.c2;
Katie <hr>
Do you remember when we were out shopping and you tried on those panties?
@@\
@@.c1;
Yes...
@@\
@@.c2;
Katie <hr>
Was it uncomfortable?
@@\
@@.c1;
Actually it felt quite safe and snug, I could feel a bit of a bulge like those underwear models.
@@\
Katie stifled a laugh as far as she could.
@@.c2;
Katie <hr>
I couldn't get the image of your tiny little bulge in those sexy pink panties out of my head.
@@\
@@.c1;
Sorry about that.
@@\
@@.c2;
Katie <hr>
No I loved it!
@@\
@@.c1;
Oh.
@@\
@@.c2;
Katie <hr>
I want you to wear them every day.
@@\
@@.c1;
Every day?
@@\
@@.c2;
Katie <hr>
OK I can see that's a bit much. How about, just for the rest of the time we are here.
@@\
That's more reasonable. I gave it more though.
@@.c2;
Katie <hr>
Come on. Do you really need presuading to do something sexy for me that actually makes you feel MORE comfy?
@@\
@@.c2;
Katie <hr>
Puh-leeeease...
@@\
She did everything but flutter her eyelashes. I coudn't help but left. She was very convincing.
@@.c1;
Just while we stay here?
@@\
@@.c2;
Katie <hr>
Just while we stay here.
@@\
@@.c1;
OK. I'll do it.
@@\
<<finally>>\
@@.c2;
Katie <hr>
Thanks for that. Such a sweetie.
@@\
She held you in her arms, tenderly as your eyes close.
<<if $anal is false>>\
An arm slips down and you feel her fim hand on your butt cheek. It starts to make small circles on it.
That feels good.
The circles widen slowly. Wider and wider, covering more of the skin, as if searching.
She can't be...
The circles widen evermore until finally a pinky finger brushes the sensetivie skin near your asshole.
This is the cue for the circular motion to start to decrease in area, shrinking, slowly, gradually, with every few passes, converging on the centre. Some coming within a hairs breadth.
>>• <<linkappend 'Arch your back to allow access.'>><<set $femboi++>><<set $anal to true>>
<img src="Imagery/anal1.gif" align="top" height="300px" width="400px">\
<</linkappend>>
<<else>>\
An arm slips down and you feel her fim hand on your butt cheek. It starts to make small circles on it.
That feels good.
@@.c2;
Katie <hr>
Let me, bitch.
@@\
>>• <<linkappend 'Arch your back to allow access.'>><<set $femboi++>>
<img src="Imagery/anal2.gif" align="top" height="300px" width="400px">\
Wow, that felt amazing! How did she do that?! Damn.
<</linkappend>>
<</if>>\
<</first>>\
Eventaully she switches off the lamp and rolls over to sleep. You follow her lead and roll over to spoon her, laying one arm over her, nestling your soft dick on a shelf made of thigh. Within seconds she is snoring gently...
@@.c2;
Katie <hr>
"zzzzz."
@@\
>>• [[Go to Sleep|sleep]]<<switch $c>>\
<<case 0>>\
I lay on the bed, shirtless, as katie entered our room, carrying a small bottle of oil and a small black plastic thing...
@@.c2;
Katie <hr>
Get your trousers off, I want to play with your dick.
@@\
@@.c1;
How about...
@@\
I raised my brows and looked slightly downwards.
@@.c2;
Katie <hr>
Nope. Pussy is for real men.
@@\
She grinned, she loved to tease me. I winced but gave up defeated, knowing it would not happen tonight.
@@.c2;
Katie <hr>
You have to wait. Trust me, it'll be worth it.
@@\
@@.c1;
I can imagine.
@@\
@@.c2;
Katie <hr>
You have no idea. Get your dick out or miss out.
@@\
\
>>• [[Continue|hjIbuildup][$c=1]]
/*-------------------------------------------------------------------*/
<<case 1>>\
I attempted to perform a bastardized version of the wrestlers bridge to remove my trousers. katie simply watched as I flopped around on the bed with all the grace of a newborn giraffe, on ice. She snort-laughed, derisively.
@@.c2;
Katie <hr>
Well done.
@@\
She sat on the bed and touched my hand, which had settled by my side, just above my knee.
@@.c2;
Katie <hr>
Just lay back and relax. I'm going to put some porn on.
@@\
\
>>• [[Continue|hjIbuildup][$c=2]]
/*-------------------------------------------------------------------*/
<<case 2>>\
She typed in... "MONSTER COCK" and the results poured in. I looked down at my own, in it's sem-erect state, waiting and hopeful. It may have been more adequately described as a dicklet, next to some of those monsters.
Katie reached over for the black plastic square and began pressing it. She looked towards me and smiled, knowing my next question.
@@.c1;
What's that for?
@@\
@@.c2;
Katie <hr>
We're going to set a time limit to make me more comfortable and more in control. OK?
@@\
@@.c1;
I can't really say no.
@@\
@@.c2;
Katie <hr>
You're right, you can't!
My arms are tired, baby, you don't have long today.
@@\
@@.c1;
OK.
@@\
Damn. I better make the most of this...
>>• [[Continue|hjIbuildup][$c=3]]
/*-------------------------------------------------------------------*/
<<case 3>>\
@@.c2;
Katie <hr>
Move your arm away from your side.
@@\
She climbs on the bed, head looped under my armpit to rest on my chest with one of her long lithe sexy legs over my own, as a bland, hairy backdrop
@@.c2;
Katie <hr>
OK, this might be a little cold...
@@\
With one hand she nimbly pops the cap and drip some oil all around my expectant cock - on the thighs, on the dick root, some splashes on the balls. It is cold.
@@.c2;
Katie <hr>
Look at your willy. He's jumping around.
@@\
It's all getting too much.
@@.c2;
Katie <hr>
Now, I expect you to cum, even though you don't have long. Lay there, let me do all the work and you can just relax.
@@\
With that, she hit play to start both the porn and the timer. I must be the luckiest man alive right now!
\
>>• [[Lay Back and Relax|hjIr1]]
<</switch>><<if previous() is "suggestion">>
@@.c2;
Katie <hr>
I must say, I'm really dissapointed you won't let me play with my little toy.
@@\
@@.c1;
I'm just really tired.
@@\
Her face fell. She didn't bother to hide her displeasure yet the honesty was refreshing. It is better than letting problems fester.<</if>>
@@.c2;
Katie <hr>
Just to let you know, I have an amazing day planned tomorrow, so be ready by <<if $day is 1>><<set $ActTime to 720>>be ready by 12:00
<<elseif $day is 2>><<set $ActTime to 780>>13:00
<<elseif $day is 3>><<set $ActTime to 840>>14:00
<<elseif $day is 4>><<set $ActTime to 780>>13:00
<<elseif $day is 5>><<set $ActTime to 720>>12:00
<<elseif $day is 6>><<set $ActTime to 660>>11:00
<</if>>You know I hate to be late.
@@\
@@.c1;
I know. It will be amazing. Every day with you is amazing.
@@\
She switches off the lamp and rolls over to sleep. You roll over to spoon her, laying one arm over her, nestling your soft dick on a shelf made of thigh. Within seconds she is snoring gently...
"zzzzz."
>>• [[Go to Sleep|sleep]] <<set $button to true>>
<span id="memory">
<<button 'Look here'>>
<<popup 'memory-popup'>>
<</button>>
</span>
<<silently>>
<<repeat 1s>>
<<if $button is true>>
<<set $button to false>>
<<replace "#memory">>
<<button 'Over here'>>
<<popup 'memory-popup'>>
<</button>>
<</replace>>
<<else>>
<<set $button to true>>
<<replace "#memory">>
<<button 'Look here'>>
<<popup 'memory-popup'>>
<</button>>
<</replace>>
<</if>>
<</repeat>>
<</silently>>
<<button 'Touch here'>>
<<popup 'touch-popup'>>
<</button>>
<<if $end is true>>
<h1>Game Over</h1>
Well Done. This is as far as you can go.
>>• [[Performace|stats]]
<<else>><<set $hostage to true>>
Katie tied me to the chair in the gym room, all the while joking and teasing, before heading to the next room.
@@.c2;
Katie <hr>
(inaudible)
@@\
Who is she talking to? I cocked my ear to attempt to listen...
@@.c2;
Katie <hr>
(inaudible)
@@\
Still just unintelligible mutterings. Back in she strode, with a purpose. It's time! It's going to happen!
@@.c2;
Katie <hr>
Mother is home.
@@\
@@.c1;
Huh? Wha...
@@\
@@.c2;
Katie <hr>
You're too inquisitve for your own good.
@@\
@@.c1;
What the fuck!?
@@\
<<fadein 15s 5s>>
<h1>Game Over</h1>
You lose.
>>• [[Performace|stats]]<</fadein>>
<</if>><<audio "squelch" loop play>>\
<<set $hj_round to 1>>\
<<include 'hj_audio'>>\
<<include 'hj_timer'>>\
<<linkreplace 'Watch the Porn'>><<include 'hj_gif'>><</linkreplace>>
<<include 'hj_spinner'>>
<<include 'hj_command'>>
<<if $act6 is true and tags().includes("r1")>>
<<audio "hj6r1" unloop play>>
<<elseif $act6 is true and tags().includes("r2")>>
<<audio "hj6r2" unloop play>>
<<elseif $act6 is true and tags().includes("r3")>>
<<audio "hj6r3" unloop play>>
<<elseif $act5 is true and tags().includes("r1")>>
<<audio "hj5r1" unloop play>>
<<elseif $act5 is true and tags().includes("r2")>>
<<audio "hj5r2" unloop play>>
<<elseif $act5 is true and tags().includes("r3")>>
<<audio "hj5r3" unloop play>>
<<elseif $act4 is true and tags().includes("r1")>>
<<audio "hj4r1" unloop play>>
<<elseif $act4 is true and tags().includes("r2")>>
<<audio "hj4r2" unloop play>>
<<elseif $act4 is true and tags().includes("r3")>>
<<audio "hj4r3" unloop play>>
<<elseif $act3 is true and tags().includes("r1")>>
<<audio "hj3r1" unloop play>>
<<elseif $act3 is true and tags().includes("r2")>>
<<audio "hj3r2" unloop play>>
<<elseif $act3 is true and tags().includes("r3")>>
<<audio "hj3r3" unloop play>>
<<elseif $act2 is true and tags().includes("r1")>>
<<audio "hj2r1" unloop play>>
<<elseif $act2 is true and tags().includes("r2")>>
<<audio "hj2r2" unloop play>>
<<elseif $act2 is true and tags().includes("r3")>>
<<audio "hj2r3" unloop play>>
<<elseif $act1 is true and tags().includes("r1")>>
<<audio "hj1r1" unloop play>>
<<elseif $act1 is true and tags().includes("r2")>>
<<audio "hj1r2" unloop play>>
<<elseif $act1 is true and tags().includes("r3")>>
<<audio "hj1r3" unloop play>>
<</if>><<if $act6 is true and tags().includes("r1")>>
<<set $daze++>>
<video id="v" autoplay loop width="640" height="360"><source id='mp4' src="Imagery/HJGameVid/hj6r1.mp4" type='video/mp4'>
Your browser does not support HTML5 video.
</video>\
<<elseif $act6 is true and tags().includes("r2")>>
<<set $daze++>>
<video id="v" autoplay loop width="640" height="360"><source id='mp4' src="Imagery/HJGameVid/hj6r2.mp4" type='video/mp4'>
Your browser does not support HTML5 video.
</video>\
<<elseif $act6 is true and tags().includes("r3")>>
<<set $daze++>>
<video id="v" autoplay loop width="640" height="360"><source id='mp4' src="Imagery/HJGameVid/hj6r3.mp4" type='video/mp4'>
Your browser does not support HTML5 video.
</video>\
<<elseif $act5 is true and tags().includes("r1")>>
<<set $daze++>>
<video id="v" autoplay loop width="640" height="360"><source id='mp4' src="Imagery/HJGameVid/hj5r1.mp4" type='video/mp4'>
Your browser does not support HTML5 video.
</video>\
<<elseif $act5 is true and tags().includes("r2")>>
<<set $daze++>>
<video id="v" autoplay loop width="640" height="360"><source id='mp4' src="Imagery/HJGameVid/hj5r2.mp4" type='video/mp4'>
Your browser does not support HTML5 video.
</video>\
<<elseif $act5 is true and tags().includes("r3")>>
<<set $daze++>>
<video id="v" autoplay loop width="640" height="360"><source id='mp4' src="Imagery/HJGameVid/hj5r3.mp4" type='video/mp4'>
Your browser does not support HTML5 video.
</video>\
<<elseif $act4 is true and tags().includes("r1")>>
<<set $daze++>>
<video id="v" autoplay loop width="640" height="360"><source id='mp4' src="Imagery/HJGameVid/hj4r1.mp4" type='video/mp4'>
Your browser does not support HTML5 video.
</video>\
<<elseif $act4 is true and tags().includes("r2")>>
<<set $daze++>>
<video id="v" autoplay loop width="640" height="360"><source id='mp4' src="Imagery/HJGameVid/hj4r2.mp4" type='video/mp4'>
Your browser does not support HTML5 video.
</video>\
<<elseif $act4 is true and tags().includes("r3")>>
<<set $daze++>>
<video id="v" autoplay loop width="640" height="360"><source id='mp4' src="Imagery/HJGameVid/hj4r3.mp4" type='video/mp4'>
Your browser does not support HTML5 video.
</video>\
<<elseif $act3 is true and tags().includes("r1")>>
<<set $daze++>>
<video id="v" autoplay loop width="640" height="360"><source id='mp4' src="Imagery/HJGameVid/hj3r1.mp4" type='video/mp4'>
Your browser does not support HTML5 video.
</video>\
<<elseif $act3 is true and tags().includes("r2")>>
<<set $daze++>>
<video id="v" autoplay loop width="640" height="360"><source id='mp4' src="Imagery/HJGameVid/hj3r2.mp4" type='video/mp4'>
Your browser does not support HTML5 video.
</video>\
<<elseif $act3 is true and tags().includes("r3")>>
<<set $daze++>>
<video id="v" autoplay loop width="640" height="360"><source id='mp4' src="Imagery/HJGameVid/hj3r3.mp4" type='video/mp4'>
Your browser does not support HTML5 video.
</video>\
<<elseif $act2 is true and tags().includes("r1")>>
<<set $daze++>>
<video id="v" autoplay loop width="640" height="360"><source id='mp4' src="Imagery/HJGameVid/hj2r1.mp4" type='video/mp4'>
Your browser does not support HTML5 video.
</video>\
<<elseif $act2 is true and tags().includes("r2")>>
<<set $daze++>>
<video id="v" autoplay loop width="640" height="360"><source id='mp4' src="Imagery/HJGameVid/hj2r2.mp4" type='video/mp4'>
Your browser does not support HTML5 video.
</video>\
<<elseif $act2 is true and tags().includes("r3")>>
<<set $daze++>>
<video id="v" autoplay loop width="640" height="360"><source id='mp4' src="Imagery/HJGameVid/hj2r3.mp4" type='video/mp4'>
Your browser does not support HTML5 video.
</video>\
<<elseif $act1 is true and tags().includes("r1")>>
<<set $daze++>>
<video id="v" autoplay loop width="640" height="360"><source id='mp4' src="Imagery/HJGameVid/hj1r1.mp4" type='video/mp4'>
Your browser does not support HTML5 video.
</video>\
<<elseif $act1 is true and tags().includes("r2")>>
<<set $daze++>>
<video id="v" autoplay loop width="640" height="360"><source id='mp4' src="Imagery/HJGameVid/hj1r2.mp4" type='video/mp4'>
Your browser does not support HTML5 video.
</video>\
<<elseif $act1 is true and tags().includes("r3")>>
<<set $daze++>>
<video id="v" autoplay loop width="640" height="360"><source id='mp4' src="Imagery/HJGameVid/hj1r3.mp4" type='video/mp4'>
Your browser does not support HTML5 video.
</video>\
<</if>><<set $seconds to 60>>
<<timed 60.3s>><<goto 'cum'>><</timed>>
<span id="countdown">
$seconds seconds remaining!
</span>
<<silently>>
<<repeat 1s>>
<<set $seconds to $seconds - 1>>
<<if $seconds gt 0>>
<<replace "#countdown">>
$seconds seconds remaining!
<</replace>>
<<else>>
<<replace "#countdown">><<audio "countdown" unloop play>>
Too late!
<</replace>>
<<stop>>
<</if>>
<</repeat>>
<</silently>>
<<include 'hj_audio_stop'>>\
<<set $hj_round to $hj_round + 1>>\
<<set $CumFinish to true>>\
\
<img src="Imagery/HJcum.gif" align="top" height="300px" width="400px">\
<<audio "cum" unloop play>>
You can't last any longer, exploding in one final splurge. Elated at her doing this for you but dissapointed it couldn't last forever.
@@.c1;
"Ohh, ahhh... Uh... uh."
@@\
@@.c2;
Katie <hr>
"I think someone enjoyed himself."
@@\
Katie stops, wiping cum off her hand onto your belly, giving you a peck on the cheek and draping her fit body over you.
You let your racing heart slow down as you feel like a fog lifts from your mind.
That was incredible.
<<if $act4 is false>>
<<include 'hj_stop'>>
<<else>>
She looks at you with fire and intent in her eyes.
@@.c2;
Katie <hr>
Eat all that cum...
@@\
What the..? Why?!... What's happening...
She uses a single finger to scoop up a rope of the thick, sticky substance and brings it closer to your face.
@@.c2;
Katie <hr>
Eat it baby... eat it.
@@\
<<if $act5 is false>>
I winced as I turned my head.
@@.c1;
That's disgusting.
@@\
Katie reached down in to her panties and scooped out some juices from her pussy. She stared in to my soul as she lifted her fingers to her mouth and licked them.
I shuddered. Amazing.
@@.c2;
Katie <hr>
Is that disgusting? Is it too gay? Who cares, it's a massive turn on.
@@\
I looked aorund the room, searching for the right answer.
@@.c2;
Katie <hr>
You expect me to eat your cum but act like it's poisoinous for you! It's full of nutrients. It's great for the skin.
@@\
She brings her finger, still covered with my dripping cum, even closer to your face until you can smell it.
@@.c2;
Katie <hr>
It'll be so hot...
@@\
<</if>>\
>>• [[Eat the Gooey, Milky, Nutritious CUMM|cum_eat]]
>>• [[Refuse|cum_disobey]]
<</if>>\Reaction:<span id="game"><<include "syn_Cum">></span>
<<timed 540ms>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<</timed>>Reaction:<span id="game"><<include "syn_Cum">></span>
<<timed 360ms>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<</timed>>Reaction:<span id="game"><<include "syn_Cum">></span>
<<timed 420ms>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<</timed>>Reaction:<span id="game"><<include "syn_Cum">></span>
<<timed 480ms>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<</timed>>Reaction:<span id="game"><<include "syn_Cum">></span>
<<timed 540ms>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<</timed>>Reaction:<span id="game"><<include "syn_Leak">></span>
<<timed 540ms>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<</timed>>
Reaction:<span id="game"><<include "syn_Cum">></span>
<<timed 540ms>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<</timed>>
Reaction:<span id="game"><<include "syn_Cum">></span>
<<timed 480ms>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<</timed>>Reaction:<span id="game"><<include "syn_Cum">></span>
<<timed 420ms>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<</timed>>Reaction:<span id="game"><<include "syn_Cum">></span>
<<timed 360ms>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<</timed>>Reaction:<span id="game"><<include "syn_Leak">></span>
<<timed 480ms>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<</timed>>
Reaction:<span id="game"><<include "syn_Leak">></span>
<<timed 420ms>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<</timed>>
Reaction:<span id="game"><<include "syn_Leak">></span>
<<timed 360ms>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Leak">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<</timed>>
Reaction:<span id="game"><<include "syn_Cum">></span>
<<timed 480ms>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
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<</timed>>
Reaction:<span id="game"><<include "syn_Cum">></span>
<<timed 420ms>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
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<</timed>>
Reaction:<span id="game"><<include "syn_Cum">></span>
<<timed 360ms>><<replace "#game">><<include "syn_Hold">><</replace>>
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<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<<next>><<replace "#game">><<include "syn_Cum">><</replace>>
<<next>><<replace "#game">><<include "syn_Hold">><</replace>>
<</timed>>
<<if $act5 is true>>
<<print either("[[leak|leak]]", "[[drool|leak]]", "[[ooze|leak]]", "[[trickle|leak]]")>>
<<elseif $act2 is true>>
<<print either("[[leak|leak]]", "[[drool|leak]]")>>
<<else>>
[[leak|leak]]
<</if>> <<if $act4 is true>>
<<print either("[[hold|hold]]", "[[restrain|hold]]", "[[clench|hold]]", "[[control|hold]]")>>
<<elseif $act1 is true>>
<<print either("[[hold|hold]]", "[[restrain|hold]]")>>
<<else>>
[[hold|hold]]
<</if>>
<<if $act6 is true>>
<<print either("[[cum|cum]]", "[[finish|cum]]", "[[orgasm|cum]]", "[[climax|cum]]")>>
<<elseif $act3 is true>>
<<print either("[[cum|cum]]", "[[finish|cum]]")>>
<<else>>
[[cum|cum]]
<</if>><<include 'hj_audio_stop'>>\
<<set $hj_round to $hj_round + 1>>
<img src="Imagery/HJhold.gif" align="top" height="300px" width="400px">\
<<audio "respite" unloop play>>
You manage to hold your cum in long enough, lasting until Katie allows a slight break.
<<timed 2s>>
She grips the shaft loosely, absentmindedly as she opens her mouth...
<</timed>>
<<timed 4s>>
...again, she simultaneously tightens her hold on your helpless cock and starts jerking it expertly, brazenly twisting as the thumb repeatedly reaches next to the glans.
<</timed>>
<<if $hj_round is 2>>
<<timed 12s>><<goto 'hjXr2'>><</timed>>
<<elseif $hj_round is 3>>
<<timed 12s>><<goto 'hjXr3'>><</timed>>
<<else>>
<img src="Imagery/HJstop.gif" align="top" height="225px" width="400px">\
@@.c2;
Katie <hr>
That's it. No more for today. You're stamina is too good.
@@\
@@.c1;
Ohh, Ahh come on...
@@\
My balls are aching they feel so full.
@@.c2;
Katie <hr>
Don't whine.
@@\
<<include 'hj_stop'>>
<</if>><<include 'hj_audio_stop'>>\
<<set $hj_round to $hj_round + 1>>
<<set $spin_ratio to $spin_ratio + 1>>
<img src="Imagery/HJleak.gif" align="top" height="300px" width="400px">\
<<audio "groan" unloop play>>
There is a respite but the effects, so far, are too great. The whole situation too hot. Cum gently leaks out of your rock hard cock, pushing you closer to the finish.
<<timed 2s>>
She reaches back over and grips the shaft loosely, absentmindedly as her mouth forms a suggestive O-shape...
<</timed>>
<<timed 4s>>
...now, she simultaneously tightens her hold on your self-lubricating cock, jerking it skillfully, recklessly cupping the balls and squeezing them haphazardly.
<</timed>>
<<if $hj_round is 2>>
<<timed 12s>><<goto 'hjXr2'>><</timed>>
<<elseif $hj_round is 3>>
<<timed 12s>><<goto 'hjXr3'>><</timed>>
<<else>>
<img src="Imagery/HJstop.gif" align="top" height="225px" width="400px">\
@@.c2;
Katie <hr>
That's it. No more for today. I saw a few drops of milk come out, so at least I released some pressure.
@@\
@@.c1;
Ohh, Ahh come on... just a little bit more...
@@\
@@.c2;
Katie <hr>
Shut up!
@@\
My balls are aching they feel too full. I was so close to finishing.
<<include 'hj_stop'>>
<</if>><<audio "squelch" loop play>>\
<<include 'hj_audio'>>\
<<include 'hj_timer'>>\
<<linkreplace 'Watch the Porn'>><<include 'hj_gif'>><</linkreplace>>
<<include 'hj_spinner'>>
<<include 'hj_command'>><<audio "squelch" loop play>>\
<<include 'hj_audio'>>\
<<include 'hj_timer'>>\
<<linkreplace 'Watch the Porn'>><<include 'hj_gif'>><</linkreplace>>
<<include 'hj_spinner'>>
<<include 'hj_command'>> <<if $daze gte 54>>
<<if $spin_ratio is 4>>
<<include 'hj_spd4_ratio4'>>
<<elseif $spin_ratio is 3>>
<<include 'hj_spd4_ratio3'>>
<<elseif $spin_ratio is 2>>
<<include 'hj_spd4_ratio2'>>
<<elseif $spin_ratio is 1>>
<<include 'hj_spd4_ratio1'>>
<</if>>
<<elseif $daze gte 27>>
<<if $spin_ratio is 4>>
<<include 'hj_spd3_ratio4'>>
<<elseif $spin_ratio is 3>>
<<include 'hj_spd3_ratio3'>>
<<elseif $spin_ratio is 2>>
<<include 'hj_spd3_ratio2'>>
<<elseif $spin_ratio is 1>>
<<include 'hj_spd3_ratio1'>>
<</if>>
<<elseif $daze gte 9>>
<<if $spin_ratio is 4>>
<<include 'hj_spd2_ratio4'>>
<<elseif $spin_ratio is 3>>
<<include 'hj_spd2_ratio3'>>
<<elseif $spin_ratio is 2>>
<<include 'hj_spd2_ratio2'>>
<<elseif $spin_ratio is 1>>
<<include 'hj_spd2_ratio1'>>
<</if>>
<<elseif $daze gte 0>>
<<if $spin_ratio is 4>>
<<include 'hj_spd1_ratio4'>>
<<elseif $spin_ratio is 3>>
<<include 'hj_spd1_ratio3'>>
<<elseif $spin_ratio is 2>>
<<include 'hj_spd1_ratio2'>>
<<elseif $spin_ratio is 1>>
<<include 'hj_spd1_ratio1'>>
<</if>>
<</if>>/* some have audio, pics. m+ :3,4,5,6,7,7 */
<<if $act6 is true and tags().includes("r3")>><<include 'touch'>>
<<elseif $act6 is true and tags().includes("r2")>><<include 'memory'>>
<<elseif $act6 is true and tags().includes("r1")>><<include 'repeat'>>
<<elseif $act5 is true and tags().includes("r3")>><<include 'memory'>>
<<elseif $act5 is true and tags().includes("r2")>><<include 'touch'>>
<<elseif $act5 is true and tags().includes("r1")>><<include 'repeat'>>
<<elseif $act4 is true and tags().includes("r3")>>
<<elseif $act4 is true and tags().includes("r2")>><<include 'memory'>>
<<elseif $act4 is true and tags().includes("r1")>><<include 'repeat'>>
<<elseif $act3 is true and tags().includes("r3")>><<include 'repeat'>>
<<elseif $act3 is true and tags().includes("r2")>>
<<elseif $act3 is true and tags().includes("r1")>><<include 'repeat'>>
<<elseif $act2 is true and tags().includes("r3")>>
<<elseif $act2 is true and tags().includes("r2")>><<include 'repeat'>>
<<elseif $act2 is true and tags().includes("r1")>>
<<elseif $act1 is true and tags().includes("r3")>>
<<elseif $act1 is true and tags().includes("r2")>>
<<elseif $act1 is true and tags().includes("r1")>>
<</if>>
<<if $act6 is true and tags().includes("r1")>>repeat
• <<linkreplace 'Repeat'>>I am where I need to be<<set $daze++>><</linkreplace>>
• [[Disobey|repeat_disobey][$daze to $daze - 1]]
<<elseif $act5 is true and tags().includes("r1")>>repeat
• <<linkreplace 'Repeat'>>It's so much bigger than mine<<set $daze++>><</linkreplace>>
• [[Disobey|repeat_disobey][$daze to $daze - 1]]
<<elseif $act4 is true and tags().includes("r1")>>repeat
• <<linkreplace 'Repeat'>>Pretty girls wear pretty panties<<set $daze++>><</linkreplace>>
• [[Disobey|repeat_disobey][$daze to $daze - 1]]
<<elseif $act3 is true and tags().includes("r3")>>repeat
• <<linkreplace 'Repeat'>>I want a sun to burst on my face<<set $daze++>><</linkreplace>>
• [[Disobey|repeat_disobey][$daze to $daze - 1]]
<<elseif $act3 is true and tags().includes("r1")>>repeat
• <<linkreplace 'Repeat'>>I know what I want<<set $daze++>><</linkreplace>>
• [[Disobey|repeat_disobey][$daze to $daze - 1]]
<<elseif $act2 is true and tags().includes("r2")>>repeat
• <<linkreplace 'Repeat'>> I will obey Katie<<set $daze++>><</linkreplace>>
• [[Disobey|repeat_disobey][$daze to $daze - 1]]
<</if>>@@.c2;
Katie <hr>
You purposefully disobeyed there. That's completely ruined the moment for me.
@@\
@@.c1;
Ohh, Ahh no.
@@\
Why did I do that?
@@.c1;
I really need to cum.
@@\
<<include 'hj_stop'>><<if $act6 is true and tags().includes("r2")>>memory
What color were the faggot blockers panties?
<<listbox "$memory_ans" autoselect>>
<<option "blue" correct>>
<<option "yellow" wrong>>
<<option "white" wrong>>
<</listbox>>
<<elseif $act5 is true and tags().includes("r3")>>memory
What should you do after you lick the shaft?
<<listbox "$memory_ans" autoselect>>
<<option "fondle the balls" wrong>>
<<option "tongue the tip" correct>>
<<option "eat the cum" wrong>>
<</listbox>>
<<elseif $act4 is true and tags().includes("r2")>>memory
What color were the black girls panties?
<<listbox "$memory_ans" autoselect>>
<<option "black" wrong>>
<<option "green" wrong>>
<<option "orange" correct>>
<</listbox>>
<</if>>
<<if $memory_ans is "correct" and tags().includes("obeyed")>><<set $daze++>>\
@@.c2;
Katie <hr>
And... you proved you were paying attention.
@@\
@@.c1;
I always do for you.
@@\
<<elseif $memory_ans is "wrong">>
@@.c2;
Katie <hr>
And... you got my question wrong. Pay more attention next time
@@\
@@.c1;
I will.
@@\
<</if>>\
<<if $act1 is true and $act2 is false and $daze + 2*$femboi < $diff*4>>\
>>• [[Continue|postXold]]
<<elseif $act2 is true and $act3 is false and $daze + 2*$femboi < $diff*11>>\
>>• [[Continue|postXold]]
<<elseif $act3 is true and $act4 is false and $daze + 2*$femboi < $diff*21>>\
>>• [[Continue|postXold]]
<<elseif $act4 is true and $act5 is false and $daze + 2*$femboi < $diff*34>>\
>>• [[Continue|postXold]]
<<elseif $act5 is true and $act6 is false and $daze + 2*$femboi < $diff*49>>\
>>• [[Continue|postXold]]
<<elseif $act6 is true and $daze + 2*$femboi < $diff*66>>\
>>• [[Continue|postXold]]
<<else>>\
>>• [[Continue|postXnew]]
<</if>>/* voice for commands and play audio when toucehd correct part. moan */
<nobr><style>
table {
font-family: arial, sans-serif;
border-collapse: collapse;
width: 100%;
}
td, th {
border: 1px solid #dddddd;
text-align: left;
padding: 8px;
}
tr:nth-child(even) {
background-color: #dddddd;
}
</style></nobr>
<<if $act6 is true and tags().includes("r3")>>
do what you want to... touch the black shaft... touch it... you need to
<span id="touch"><table>
<tr>
<td>[img[imagery/mem6r3-1.jpg]]</td>
<td>[img[imagery/mem6r3-2.jpg]]</td>
<td>[img[imagery/mem6r3-3.jpg]]</td>
</tr>
<tr>
<td><<link "[img[imagery/mem6r3-4.jpg]]">><<set $daze++>><<replace "#touch">><table>
<tr>
<td>[img[imagery/mem6r3-1.jpg]]</td>
<td>[img[imagery/mem6r3-2.jpg]]</td>
<td>[img[imagery/mem6r3-3.jpg]]</td>
</tr>
<tr>
<td>[img[imagery/mem6r3-4.jpg]]</td>
<td>[img[imagery/mem6r3-5.jpg]]</td>
<td>[img[imagery/mem6r3-6.jpg]]</td>
</tr>
<tr>
<td>[img[imagery/mem6r3-7.jpg]]</td>
<td>[img[imagery/mem6r3-8.jpg]]</td>
<td>[img[imagery/mem6r3-9.jpg]]</td>
</tr>
</table><</replace>><</link>></td>
<td>[img[imagery/mem6r3-5.jpg]]</td>
<td>[img[imagery/mem6r3-6.jpg]]</td>
</tr>
<tr>
<td>[img[imagery/mem6r3-7.jpg]]</td>
<td>[img[imagery/mem6r3-8.jpg]]</td>
<td>[img[imagery/mem6r3-9.jpg]]</td>
</tr>
</table></span>\
<<elseif $act5 is true and tags().includes("r2")>>
go on... touch the tip of his cock... touch it... you want to..
<span id="touch"><table>
<tr>
<td>[img[imagery/mem5r2-1.jpg]]</td>
<td>[img[imagery/mem5r2-2.jpg]]</td>
<td>[img[imagery/mem5r2-3.jpg]]</td>
</tr>
<tr>
<td>[img[imagery/mem5r2-4.jpg]]</td>
<td>[img[imagery/mem5r2-5.jpg]]</td>
<td>[img[imagery/mem5r2-6.jpg]]</td>
</tr>
<tr>
<td>[img[imagery/mem5r2-7.jpg]]</td>
<td><<link "[img[imagery/mem5r2-8.jpg]]">><<set $daze++>><<replace "#touch">><table>
<tr>
<td>[img[imagery/mem5r2-1.jpg]]</td>
<td>[img[imagery/mem5r2-2.jpg]]</td>
<td>[img[imagery/mem5r2-3.jpg]]</td>
</tr>
<tr>
<td>[img[imagery/mem5r2-4.jpg]]</td>
<td>[img[imagery/mem5r2-5.jpg]]</td>
<td>[img[imagery/mem5r2-6.jpg]]</td>
</tr>
<tr>
<td>[img[imagery/mem5r2-7.jpg]]</td>
<td>[img[imagery/mem5r2-8.jpg]]</td>
<td>[img[imagery/mem5r2-9.jpg]]</td>
</tr>
</table><</replace>><</link>></td>
<td>[img[imagery/mem5r2-9.jpg]]</td>
</tr>
</table></span>\
<</if>><<audio "eat_cum" unloop play>>
<<set $daze++>>
<video id="v" autoplay loop width="360" height="640"><source id='mp4' src="Imagery/eat.mp4" type='video/mp4'>
Your browser does not support HTML5 video.
</video>\
@@.c2;
Katie <hr>
Well done for obeying. Good boy.
@@\
Those simple two words gave you a comforting, warm feeling. If you had a tail it would be wagging.
@@.c1;
Anything for you.
@@\
@@.c2;
Katie <hr>
Really? That's exactly what I want to hear.
@@\
<<include 'hj_stop'>>
<<audio "uhuh" unloop play>>
@@.c2;
Katie <hr>
Hey, you should be more adventurous
@@\
She reaches over and smears it on your face gleefully, some drops down on to your lips, it feels cold and salty.
@@.c1;
Hey!
@@\
@@.c2;
Katie <hr>
Oh! It's fine all over me but kryptonite for you, right?
@@\
@@.c1;
Well, uhh...
@@\
She leans over, pokes her tongue out and delicately tongues the cum-covered corner of your mouth.
@@.c2;
Katie <hr>
See, it's no so bad.
@@\
@@.c1;
Fuck...
@@\
<<include 'hj_stop'>><<if $hostage is true>>
I lay on the bed. katie entered our room...
@@.c2;
Katie <hr>
How about we do something a bit different now?
@@\
@@.c1;
Like what?
@@\
@@.c2;
Katie <hr>
I'll finally let you access my pussy
@@\
My jaw dropped.
@@.c2;
Katie <hr>
Seriously. Just let me tie you up and use you like a dildo.
@@\
@@.c1;
That's so kinky. I love it!
@@\
@@.c2;
Katie <hr>
Haven't you realised?
@@\
She grinned as she stared right through me.
@@.c2;
Katie <hr>
I like to try new things.
@@\
I have to say yes before she changes her mind!
>>• [[I realised! Amazing, let's do it!|GameFinished]]
<<else>>
On returning home we both traipsed upstairs. We had done so much and as usual, there were new experiences but I really enjoyed it. I chucked our bags and fell down on top of the mattress.
Katie pouted, looking cute and concerned at the same time.
@@.c2;
Katie <hr>
You look tired, baby.
@@\
@@.c1;
I am.
@@\
@@.c2;
Katie <hr>
Do you want me to take care of you?
@@\
<<print either("", "", "<<include 'pussy'>>")>>
I wonder what she has in store this time...
>>• [[Sure, I could do with a massage|hjXbuildup]]
<<if $act1 is true and $act2 is false and $daze + 2*$femboi < $diff*4>>\
>>• [[No thanks, I'm knackered|postXold]]
<<elseif $act2 is true and $act3 is false and $daze + 2*$femboi < $diff*11>>\
>>• [[No thanks, I'm knackered|postXold]]
<<elseif $act3 is true and $act4 is false and $daze + 2*$femboi < $diff*21>>\
>>• [[No thanks, I'm knackered|postXold]]
<<elseif $act4 is true and $act5 is false and $daze + 2*$femboi < $diff*34>>\
>>• [[No thanks, I'm knackered|postXold]]
<<elseif $act5 is true and $act6 is false and $daze + 2*$femboi < $diff*49>>\
>>• [[No thanks, I'm knackered|postXold]]
<<elseif $act6 is true and $daze + 2*$femboi < $diff*66>>\
>>• [[No thanks, I'm knackered|postXold]]
<<else>>\
>>• [[No thanks, I'm knackered|postXnew]]
<</if>><</if>>\1st, with abridged Mansion Element -
time: 31:54
turns: 160
2nd, full Mansion Element and quick cum HJGame-
time: 54:09
turns: 402
3rd, full Mansion Element and 3 rounds HJGame-
time: 1:52:05
turns: 394<<audio "door" unloop play>>\
<img src="Imagery/front_door.jpg" align="right" height="240px" width="360px">\
katie is waiting by the front door, checking her watch, ready to go.
<<if $time > $ActTime>>
@@.c2;
Katie <hr>
It is now <<include 'Clock'>>.
@@\
She looked at the door then back towards me, frustrated
@@.c2;
Katie <hr>
You should have been here ages ago. We missed the awesome, exciting day I had planned and we need to find something else to do instead! You should listen to me.
@@\
@@.c1;
Sorry, I just forgot about the time. You have such a huge house, I think I got a bit lost in it.
@@\
@@.c2;
Katie <hr>
Please, try not to do it again. I was really looking forward to today. Theres not even time to check you...
@@\
She looked to her right and pursed her lips, as she thought or a moment.
@@.c2;
Katie <hr>
I can push it back a bit. You've wasted too much of this glorious day, let's go.
@@\
I wondered where we were headed. I wonder what we had missed.
@@.c2;
Katie <hr>
Come on! Move.
@@\
She was in no mood to hang around. I better just do as she says.
\
>>• [[OK|missed_actX][$late to true]]
<<else>><<set $check_explain++>>
@@.c2;
Katie <hr>
Great, you are here on time! We can go once I check you are ready.
@@\
<<if $check_explain is 1>>
@@.c1;
What do you mean?
@@\
She sighed.
@@.c2;
Katie <hr>
Look, I don't want to but I have to. Our family has a certain standing with in our small tight-kint community. The islanders can have very delicate sensibilities.
@@\
@@.c1;
OK
@@\
@@.c2;
Katie <hr>
I just have to check you are fully presentable.
@@\
@@.c1;
Come on...
@@\
@@.c2;
Katie <hr>
Just do it for me. If I don't, mum will be mad. I have to obey her wishes. Think of it as a duty, payback to cover the holiday.
@@\
@@.c1;
...
@@\
@@.c2;
Katie <hr>
It won't take long.
@@\
<</if>>
\
>>• [[Fine|chore_check]]
>>• [[I'm not doing that|missed_actX]]
>>• [[Wait, I'll be right back|entryway]]
<</if>>
<<set $force to true>>\
You are in the spacious entryway. The decor of which is reminiscent of an extremely sparsely decorated hotel lobby.
<<if $itch is true>>My skin really itches. I need to shave.<</if>>
<hr>
Head to the...
>>• [[Front Door|front_door]] (meet her)
>>• [[Front Hall|F1hall1]]
<hr><img src="Imagery/hall.jpg" align="right" height="360px" width="270px">\
You are in the hall. It is reminiscent of university hallways: light, clean, functional.
<<if $S1Q is false and $rngS1 is 9>><<include 'S1jobX'>>
<<S1talk>><</if>>\
<<if $rngS2 is 9>><<include 'S2jobX'>>
<<S2talk>><</if>>\
<hr>
Head to the...
>>• [[Entryway|entryway]] (Towards Katie)
>>• [[Billiards Room|billiards]]
>>• [[Lounge|lounge]]
>>• [[Study|study]]
>>• [[Dining Room|dining_room]]
>>• [[Staircase up|UP_floor2]]
>>• [[Inner Hall|F1hall2]]
<hr><img src="Imagery/dining_room.jpg" align="right" height="240px" width="360px">\
The dining room had an impressively large table, laid out and waiting utilised. Large vases of flowers sat on the table, spaced at every set of our seats.
Various cupboards melted away into the walls of the room, meant to be as invisible as a good waiter, letting jovial diners busy themselves scoffing rich food.
<<if $S1Q is false and $rngS1 is 6>><<include 'S1jobX'>>
<<S1talk>><</if>>\
<<if $rngS2 is 6>><<include 'S2jobX'>>
<<S2talk>><</if>>\
<hr>
Head to the...
>>• [[Lounge|lounge]]
>>• [[Kitchen|kitchen]]
>>• [[Inner Hall|F1hall2]]
>>• [[Front Hall|F1hall1]] (towards the front door and Katie)
<hr><img src="Imagery/lounge.jpg" align="right" height="240px" width="360px">\
The lounge had a multitude of couches, sofas and chair, ready for relaxing. There were no other furnishings of note, save some drawers.
<<if $S1Q is false and $rngS1 is 7>><<include 'S1jobX'>>
<<S1talk>><</if>>\
<<if $rngS2 is 7>><<include 'S2jobX'>>
<<S2talk>><</if>>\
<<Drawer>>
<hr>
Head to the...
>>• [[Front Hall|F1hall1]]
>>• [[Dining Room|dining_room]]
<hr><<audio "humm" loop play>>
<img src="Imagery/kitchen.jpg" align="right" height="240px" width="360px">\
The kitchen had long layout of a professional kitchen, one side with burners and large shiny stainless steel ovens, the other side with a bare worktop, knives glinting, attracting your eye seemingly just inviting you to chop some vegetables.
This kitchen looked as though, when in use, it could easily provide enough food for the guests in the dining room.
<<if $S1Q is false and $rngS1 is 4>><<include 'S1jobX'>>
<<S1talk>><</if>>\
<<if $rngS2 is 4>><<include 'S2jobX'>>
<<S2talk>><</if>>\
<hr>
Head to the...
>>• [[Pantry|pantry]]
>>• [[Dining Room|dining_room]]
<hr><img src="Imagery/pantry.jpg" align="right" height="360px" width="240px">\
The pantry as one of the few rooms to not look like a show room for a university.
Rows of large metal cabinets held provisions, enough to feed an army. Tubs of beans, rice, grains; Jars of pickles, meats, sauces; cans of soups, fruits, vegetables; fresh boxes of fruit, vegetables, bread - more and more as far as the eye dared to strain.
<hr>
Head to the...
>>• [[Kitchen|kitchen]]
>>• [[Staircase towards the Basement|DOWN_basement]]
<hr>
<img src="Imagery/stairs_down.jpg" align="right" height="240px" width="360px">\
You are at the top of the stairs which lead to the basement.
I am not allowed down here, apparently the servants stay in the basement whilst we are occupying the first floor.
>>• [[Go Back|pantry]]
<img src="Imagery/billiards.jpg" align="right" height="240px" width="360px">\
Upon entering it was impossible not to notice the large windows that gave views of the lush gardens.
The actual billiards table was another feature. It sat on laminate flooring, o which the room was half that and half carpet. The same off-white colour as the rest of the house.
In one corner, a well stocked bar with two stools near it and in the other a couple of comfy green, leather chairs sat in the corner.
<<first>>\
On attempting to begin a game you discover that the table has no balls.
How odd.
<<finally>>\
The table has no balls.
<</first>>\
<<if $S1Q is false and $rngS1 is 8>><<include 'S1jobX'>>
<<S1talk>><</if>>\
<<if $rngS2 is 8>><<include 'S2jobX'>>
<<S2talk>><</if>>\
<<Drawer>>\
<hr>
Head to the...
>>• [[Study|study]]
>>• [[Front Hall|F1hall1]]
<hr>The study was windowless and unlike the other rooms, small and close. This was obviously by design since the garden was on the opposite side of the walls.
The large wooden desk stood out, devoid of papers or ornaments. A leather couch gave the room away as that of a therapist.
Below the desk, there is a small, black, metal safe. A keypad awaits your touch.
>>• [[Input the pin|safe_pin]]
<hr>
Head to the...
>>• [[Library|library]]
>>• [[Billiards Room|billiards]]
>>• [[Front Hall|F1hall1]]
<hr><img src="Imagery/stairs.jpg" align="right" height="240px" width="360px">\
You are at the bottom of the stairs which lead to the second floor.
<hr>
Head to the...
>>• [[Inner Hall|F1hall2]]
>>• [[Front Hall|F1hall1]] (towards the front door and Katie)
>>• [[Second Floor|DOWN_floor1]]
<hr><img src="Imagery/hall.jpg" align="right" height="360px" width="270px">\
You are in the hall. It is reminiscent of university hallways: light, clean, functional.
<<if $S1Q is false and $rngS1 is 10>><<include 'S1jobX'>>
<<S1talk>><</if>>\
<<if $rngS2 is 10>><<include 'S2jobX'>>
<<S2talk>><</if>>\
<hr>
Head to the...
>>• [[Gym|gym]]
>>• [[Ballroom|ballroom]]
>>• [[Front Hall|F1hall1]]
>>• [[Dining Room|dining_room]]
>>• [[Staircase up|UP_floor2]]
<hr>
<img src="Imagery/library.jpg" align="right" height="240px" width="360px">\
The functional library was cold, stuffy and overbearing.
The books, the few that were visible, were pushed back, high up on shelves, and covered with a layer of dust.
The other rooms looked used, lived in and well-kept. This accentuated the fact that the library had the appearance of being 'given-up' upon.
You stodd on tip toes to try and read a title. Nothing could be made out.
There were more rows of books behind. The secrets of this library ran deeper than first glance suggested.
<<if $S1Q is false and $rngS1 is 5>><<include 'S1jobX'>>
<<S1talk>><</if>>\
<<if $rngS2 is 5 and $S1Q is false>><<include 'S2jobX'>>
<<S2talk>><</if>>\
<<Drawer>>
<hr>
Head to the...
>>• [[Ballroom|ballroom]]
>>• [[Study|study]]
<hr><<audio "fan" loop play>>
<img src="Imagery/gym.jpg" align="right" height="240px" width="360px">\
The small gym contained a small section of dumbells - running from the lightest at 0.2kg up to the heaviest at, only, 10kg. Next to the dumbells were a couple of benches sat on the floor mats.
In one corner, sprawling out, they had set up a: running machine, stepper, stationary bikes and a host of other cardio equipment. Off the wall hung whole cacophany of garishly coloured sweat bands, resistance bands, balance boards and a net, filled with exercise balls.
The lack of free weights was noticeable. Pink yoga mats were the final touch. This was a gym made by girls.
<<if $S1Q is false and $rngS1 is 3>><<include 'S1jobX'>>
<<S1talk>><</if>>\
<<if $rngS2 is 3>><<include 'S2jobX'>>
<<S2talk>><</if>>\
>>• [[Work-out for Stregth & Mass|masc_exercise]]
<<if $chore5on is true>>\
>>• [[Work-out for Tums & Bums|fem_exercise]]<</if>>\
<hr>
Head to the...
>>• [[Inner Hall|F1hall2]]
<hr>
<img src="Imagery/ballroom.jpg" align="right" height="240px" width="360px">\
The ballroom stood apart from the other rooms in the mansion. The magnificent decoration and intricate details captured the eys in a blur but above all that, even empty it had character character.
The character of the room was one of grandeur but additionally encaptured a certain light heartedness where it is possible to almost feel the presence of past revellers.
Looking up, your eyes dart around. Even the ceiling is flamboyantly decorated, with symbols of art, astronomy, literature, music, religion, the sea, theatre and the art of war.
Confusingly, mirrors reflected multiples angle, making the room seem bigger, brighter and more grandiose than it already was. This was clearly a room to be enjoyed.
<<if $S1Q is false and $rngS1 is 2>><<include 'S1jobX'>>
<<S1talk>><</if>>\
<<if $rngS2 is 2>><<include 'S2jobX'>>
<<S2talk>><</if>>\
<hr>
Head to the...
>>• [[Conservatory|conservatory]]
>>• [[Inner Hall|F1hall2]]
>>• [[Library|library]]
<hr><img src="Imagery/conservatory.jpg" align="right" height="240px" width="360px">\
The large, open conservatory housed many benches filled with plants and yet not a drop of brown soiled the painted white wood or the white tiled floor.
The sun beamed in from outside and the magnificent white reflected it, causing you to shield your eyes like an artic explorer.
Multiple glass cloches and foil reflectors standing over specific plants, like guardian angels, only made the experience more dizzying.
A combined fragrance gently drifted around, through the open doors and windows creating an array of heady, floral scents that changed with the wind.
<<if $S1Q is false and $rngS1 is 1>><<include 'S1jobX'>>
<<S1talk>><</if>>\
<<if $rngS2 is 1>><<include 'S2jobX'>>
<<S2talk>><</if>>\
<hr>
Head to the...
>>• [[Garden|garden]]
>>• [[Ballroom|ballroom]]
<hr>
<<audio "nature" loop play>>\
<<set $time to $time + 40>>\
<<set $mystery10 to true>>\
<img src="Imagery/garden.jpg" align="right" height="240px" width="360px">\
I stepped out in to the garden and was hit by by an intoxicating scent.
<<first>>
The sun glinted off the emerald green grass, which glistened with dew in spite of there being no rain.
Looking to the left, then the right, roses abounded. Leaning in to sniff those closest to you it is clear that each has a different scent, deliberately so.
Some smell like pure old fashion roses, some have citrus notes, some are not scented at all, making the sniffer search for something that is not there. Confusing the nose even more, another rose had apple scented leaves.
At that moment another beautiful young girl appeared, dressed in light clothes and wearing gardening gloves, dusted with dirt.
@@.c1;
Hello. Good day. I didn't know there was anyone else around.
@@\
Katie did not tell me about her.
<</first>>
@@.c5;
Gardener <hr>
Hello. I have to work here now. Please go inside.
@@\
@@.c1;
Oh... Uhm...
@@\
@@.c5;
Gardener <hr>
Please go inside.
@@\
@@.c1;
Yes, of course. Bye
@@\
<hr>
Head to the...
>>• [[Conservatory|conservatory]]
<hr>
You are at the top of the stairs which lead to the first floor.
<hr>
Head to the...
>>• [[Front Hall|F2hall1]]
>>• [[Next Floor Down|UP_floor2]]
<hr><img src="Imagery/hall.jpg" align="right" height="360px" width="270px">\
You are in the hall. It is reminiscent of university hallways: light, clean, functional.
I should not forget, Katie said to be ready by <<if $day is 1>>13:00
<<elseif $day is 2>>12:00
<<elseif $day is 3>>13:00
<<elseif $day is 4>>14:00
<<elseif $day is 5>>13:00
<<elseif $day is 6>>12:00
<<elseif $day is 7>>11:00
<</if>>She hates it when I'm late.
<<if $S1Q is false and $rngS1 is 11>><<include 'S1jobX'>>
<<S1talk>><</if>>\
<<if $rngS2 is 11>><<include 'S2jobX'>>
<<S2talk>><</if>>\
<hr>
Head to the...
>>• [[Bedroom You are Staying in|BR1]]
>>• [[Second Bedroom|BR2]]
>>• [[Third Bedroom|BR3]]
>>• [[Main Bathroom|F2bathroom1]]
>>• [[Closet|F2closet]]
>>• [[Inner Hall|F2hall2]]
>>• [[First Floor|DOWN_floor1]]
<hr><img src="Imagery/hall.jpg" align="right" height="360px" width="270px">\
You are in the hall. It is reminiscent of university hallways: light, clean, functional.
<<if $S1Q is false and $rngS1 is 12>><<include 'S1jobX'>>
<<S1talk>><</if>>\
<<if $rngS2 is 12>><<include 'S2jobX'>>
<<S2talk>><</if>>\
<hr>
Head to the...
>>• [[Third Bedroom|BR3]]
>>• [[Fourth Bedroom|BR4]]
>>• [[Fifth Bedroom|BR5]]
>>• [[Second Bathroom|F2bathroom2]]
>>• [[Closet|F2closet]]
>>• [[Front Hall|F2hall1]]
>>• [[Third Floor|UP_floor3]]
<hr><img src="Imagery/stairs.jpg" align="right" height="240px" width="360px">\
You are at the bottom of the stairs which lead to the third floor.
There is tape across the opening and Katie warned me not to go up. There are renovations happening.
>>• [[Go Back|F2hall2]] <<audio "brush" stop>>\
<<audio "shower" stop>>\
<<audio "shaving" stop>>\
<img src="Imagery/bathroom.jpg" align="right" height="240px" width="360px">\
This bathroom is pure, blinding white tile. White tile everywhere.
Without Katies things it manages to pull off a clean and functional aesthetic perfectly. With Katies things, that look is spoiled by all things bright and colourful scattered around haphazardly: hair straighteners, toothpaste tube, shampoo bottle, conditioner bottle, face wash, toner, pink razors, assorted creams and other girly items.
My things constitute only a toothbrush and some body wash. <<if $chore4on is true>>I suppose I can count the shaving cream and pink razor as mine now too. I'm becoming more like her.<</if>>\
<<if $anal is true>>The large pink electric VIBRATING toothbrush catches your eye.
Better ignore that.<</if>>\
<<if $chore1on is true>>\
>>• [[Brush Teeth|F2B1brush]]<</if>>\
<<if $chore2on is true>>\
>>• [[Shower|F2B1wash]]<</if>>\
<<if $chore4on is true>>\
>>• [[Shave all over|F2B1shave]]<</if>>\
<hr>
Head to the...
>>• [[Front Hall|F2hall1]]
<hr>
<<audio "brush" stop>>\
<<audio "shower" stop>>\
<<audio "shaving" stop>>\
<img src="Imagery/bathroom.jpg" align="right" height="240px" width="360px">\
This bathroom is the same as the other one, down the hall. At least the design is consistent, if uninspired.
<<first>><<then>>There is a half empty packet of birth control pills in the cabinet. That's nothing to do with me.<</first>>\
<<if $chore1on is true>>\
>>• [[Brush Teeth|F2B2brush]]<</if>>\
<<if $chore2on is true>>\
>>• [[Shower|F2B2wash]]<</if>>\
<<if $chore4on is true>>\
>>• [[Shave all over|F2B2shave]]<</if>>\
<hr>
Head to the...
>>• [[Inner Hall|F2hall2]]
<hr>
The closet is an extension of the hallways, in appearance. Like the hallways, it is mostly bare, save a mop, a vacuum and some gloves.
<<first>>The space seems poorly used but there is so much space in this house.<</first>>
<hr>
Head to the...
>>• [[Inner Hall|F2hall2]]
>>• [[Front Hall|F2hall1]]
<hr><img src="Imagery/bedroom.jpg" align="right" height="240px" width="360px">\
Your bedroom is rather bare other than a mess of clothes. All the items are put away in your respective drawers.
There is a desk, a small bin, the drawers and a tray on the bedside table. There is nowhere to hang clothes though the glorious weather means you have nothing large to hang anyway. Katie seems to keep her dresses elsewhere.
<<if $chore3on is true and $chore3 is false>>
>>• [[Take Vitamins|vitamins]]<</if>>
<<if $chore6on is true>>
>>• [[Wear the Girls Panties|BR1panties]]<</if>>
<<Drawer>>
<hr>
Head to the...
>>• [[Front Hall|F2hall1]]
<hr><img src="Imagery/bedroom.jpg" align="right" height="240px" width="360px">\
This bedroom is a carbon copy of the one we are currently occupying.
<<first>>Someone could transfer our stuff and put me in here blindfolded. I'd never now until I stepped out to the hallway.<</first>>
<<Drawer>>
<hr>
Head to the...
>>• [[Front Hall|F2hall1]]
<hr><img src="Imagery/bedroom.jpg" align="right" height="240px" width="360px">\
This bedroom is a carbon copy of the one we are currently occupying.
<<first>>Someone could transfer our stuff and put me in here blindfolded. I'd never now until I stepped out to the hallway.
A noticeable difference being a pair of worn yellow panties laying on the bed, contrasting sharply with the rest of the carefully cleaned room.
One of the servants must have forgot them when they moved down to the basement.
<<finally>><<if $BR3panties is false>>
There are some worn, crumpled yellow panties laying on the bed.
<</if>><</first>>
<<if $chore6on is true and $BR3panties is false>>
>>• [[Wear the Found Girly Panties|BR3panties]]<</if>>
<<Drawer>>
<hr>
Head to the...
>>• [[Inner Hall|F2hall2]]
>>• [[Front Hall|F2hall1]]
<hr><<audio "doorLock" unloop play>>
<img src="Imagery/bedroom.jpg" align="right" height="240px" width="360px">\
The door is locked. A little juggling does nothing to unlock it. You are stood, standing outside the door, in the hall.
<<if $mystery3 is true>>• <<linkreplace 'Use the Found Key'>><<audio "keyIn" unloop play>>
The key fits but won't turn. The door stays locked<</linkreplace>><</if>>
<<if $mystery7 is true>>• <<linkreplace 'Use the Key from the Safe'>><<audio "keyOut" unloop play>>
The key was too long for the hole.<</linkreplace>><</if>>
>>• [[Continue|F2hall2]] <<audio "doorLock" unloop play>>
<img src="Imagery/bedroom.jpg" align="right" height="240px" width="360px">\
The door is locked. A little juggling does nothing to unlock it. You are stood, standing outside the door, in the hall.
<<if $mystery3 is true>>• <<linkreplace 'Use the Found Key'>><<audio "keyIn" unloop play>>
The key fits but won't turn. The door stays locked<</linkreplace>><</if>>
<<if $mystery7 is true>>• <<linkreplace 'Use the Key from the Safe'>><<audio "keyOut" unloop play>>
The key was too long for the hole.<</linkreplace>><</if>>
>>• [[Continue|F2hall2]] <<audio "brush" unloop play>>\
<<audio "taps" loop play>>\
<<set $time to $time + 10>>\
<<set $chore1 to true>>\
<img src="Imagery/brush.jpg" align="right" height="240px" width="360px">\
You brush your teeth. <<if visited() is 3>>As you brush you notice something disconcerting - toothpaste has gotten mintier lately.<</if>>
You are in the bathroom.
>>• [[Continue|F2bathroom2]]<<audio "shower" loop play>>\
<<set $time to $time + 30>>\
<<set $chore2 to true>>\
<<if $daze + 2*$femboi gte 40>>
<video id="v" autoplay loop width="640" height="360"><source id='mp4' src="Imagery/shower3.mp4" type='video/mp4'>
Your browser does not support HTML5 video.
</video>\
<<elseif $daze + 2*$femboi gte 20>>
<video id="v" autoplay loop width="640" height="360"><source id='mp4' src="Imagery/shower2.mp4" type='video/mp4'>
Your browser does not support HTML5 video.
</video>\
<<else>>
<video id="v" autoplay loop width="640" height="360"><source id='mp4' src="Imagery/shower1.mp4" type='video/mp4'>
Your browser does not support HTML5 video.
</video>\
<</if>>\
The steam fills the room as you wash, hiding your naked body from your own eyes allowing you to work on the sensation of touch alone. You lather up every crevice and spend a little longer than necessary on your balls.
This feels great. So relaxing.
<<include 'PhysChange'>>\
One of the best things about this 'Mansion' is how plush the towels are. They are so soft.
You are in the bathroom.
>>• [[Continue|F2bathroom2]] <<audio "shaving" loop play>>\
<<set $time to $time + 30>><<set $itch to false>>\
<<if $chore4 is false>><<set $femboi++>><</if>>
<img src="Imagery/shaving.jpg" align="right" height="300px" width="300px">\
You shave all your body hair.
What a chore. I can't believe Katie does this so often. But she does so much for me, I can make this a habit for her.
You are in the bathroom.
>>• [[Continue|F2bathroom1]]
<<set $chore4 to true>>
<<audio "shaving" loop play>>\
<<set $time to $time + 30>><<set $itch to false>>\
<<if $chore4 is false>><<set $femboi++>><</if>>
<img src="Imagery/shaving.jpg" align="right" height="300px" width="300px">\
You shave all your body hair.
What a chore. I can't believe Katie does this so often. But she does so much for me, I can make this a habit for her.
You are in the bathroom.
>>• [[Continue|F2bathroom1]]
<<set $chore4 to true>>
<<audio "shower" loop play>>\
<<set $time to $time + 30>>\
<<set $chore2 to true>>
<<if $daze + 2*$femboi gte 40>>\
<video id="v" autoplay loop width="640" height="360"><source id='mp4' src="Imagery/shower3.mp4" type='video/mp4'>
Your browser does not support HTML5 video.
</video>\
<<elseif $daze + 2*$femboi gte 20>>\
<video id="v" autoplay loop width="640" height="360"><source id='mp4' src="Imagery/shower2.mp4" type='video/mp4'>
Your browser does not support HTML5 video.
</video>\
<<else>>\
<video id="v" autoplay loop width="640" height="360"><source id='mp4' src="Imagery/shower1.mp4" type='video/mp4'>
Your browser does not support HTML5 video.
</video>\
<</if>>\
The steam fills the room as you wash, hiding your naked body from your own eyes allowing you to work on the sensation of touch alone. You lather up every crevice and spend a little longer than necessary on your balls.
This feels great. So relaxing.
<<include 'PhysChange'>>\
One of the best things about this 'Mansion' is how plush the towels are. They are so soft.
You are in the bathroom.
>>• [[Continue|F2bathroom1]] <<audio "brush" unloop play>>\
<<audio "taps" loop play>>\
<<set $time to $time + 10>>\
<<set $chore1 to true>>\
<img src="Imagery/brush.jpg" align="right" height="240px" width="360px">\
You brush your teeth.
You are in the bathroom.
>>• [[Continue|F2bathroom1]] <<set $time to $time + 10>>
<<set $BR3panties to true>>
<<if $chore6 is false>><<set $daze++>><</if>>
<<set $chore2 to false>>
<img src="Imagery/pant_yellow.jpg" align="right" height="240px" width="360px">\
You put on the very femenine, yellow, frilly panties.
Why does she think I look hot in these? Never mind, it's a tiny compromise to get her turned on.
I must admit, it feels comforting how they hold my dick in snugly. My ass doesn't look to terrible either. They do seem a little uh... crusty though.
You are in the bedroom. You will need to wash again due to wear dirty clothes.
>>• [[Continue|BR3]]
<<set $chore6 to true>>
<<set $time to $time + 10>>\
<<if $chore3 is false>><<set $femboi++>>\
<img src="Imagery/vitamins.jpg" align="right" height="240px" width="360px">\
\
You carefully pop the vitamins from the blister pack and place them on your tongue. Katie has been kind enough to provide a glass of water and they are quickly swallowed, before the saliva reacts with them and they leave a bad taste in your mouth.
<<else>>\
I already took my vitamins today, there aren't any left. It's better I don't overconsume them. That can lead to hypervitaminosis with the fat soluble ones.
<</if>>\
You are in the bedroom.
>>• [[Continue|BR1]]
<<set $chore3 to true>>\
<<set $time to $time + 10>>
<<if $chore6 is false>><<set $daze++>><</if>>
<img src="Imagery/pant_pink.jpg" align="right" height="240px" width="360px">\
You put on the very femenine, pink, frilly panties.
Why does she think I look hot in these? Never mind, it's a tiny compromise to get her turned on.
I must admit, it feels comforting how they hold my dick in snugly. My ass doesn't look to terrible either.
You are in the bedroom.
>>• [[Continue|BR1]]
<<set $chore6 to true>>
<<audio "fan" loop play>>
<<audio "femex" loop play>>
<<set $time to $time + 30>>
<<if $chore5 is false>><<set $femboi++>>
I followed the workout prescribed by our trainer. It seemed to focus mainly on building muscle in the glutes and stretches. From RDL's to donkey kicks, all using bands.
They were difficult to learn and master, which was fun to build skill in balancing. On the other hand, it all felt very femenine which was disconcerting.
But I had to keep it up. It was definitely helping me feel better and I would get used to the moves.
<<else>>
I've already done my workout for the day. I better not push it or I'll get injured.
<</if>>
You are in the gym.
>>• [[Continue|gym]]
<<set $chore5 to true>><<audio "fan" loop play>>
<<audio "weights" loop play>>
<<set $time to $time + 40>>
<<if $chore5 is false>><<set $femboi-->>
I performed my normal workout routine of strength training, focused on compound movements, intertwined with some HIIT.
I could feel a burst of testosterone coursing through my veins.
<<else>>
I've already done my workout for the day. I better not push it or I'll get injured.
<</if>>
You are in the gym.
>>• [[Continue|gym]]
<<set $chore5 to true>><<if visited() lte 3>><<set $time to $time + random(45,55)>><</if>>\
<<set $S1rpt to true>>\
<<if visited() lte 3>><img src="Imagery/mercedes.jpg" align="right" height="360" width="240"><</if>>\
<<if visited() lte 3>>\
@@.c1;
Hi there.
@@\
@@.c3;
Mercedes <hr>
Hello.
@@\
<</if>>\
<<first>><<set $mystery1 to true>><<include 'S1prog1'>>\
<<then>><<set $mystery3 to true>><<include 'S1prog2'>>\
<<then>><<set $mystery5 to true>><<include 'S1prog3'>>\
<<finally>><<include 'S1rpt'>>
<</first>>\
<<if visited() lte 3>><<PrevPsg>><</if>><<if visited() lte 2>><<set $time to $time + random(35,45)>><</if>>\
<<set $S2rpt to true>>\
<<if visited() lte 2>><img src="Imagery/daisy.jpg" align="right" height="360" width="240"><</if>>\
<<if visited() lte 2>>\
@@.c1;
Hi there.
@@\
@@.c4;
Daisy <hr>
Hello for you.
@@\
<</if>>\
<<first>><<set $mystery2 to true>><<include 'S2prog1'>>\
<<then>><<set $mystery4 to true>><<include 'S2prog2'>>\
<<finally>><<include 'S2rpt'>>
<</first>>\
<<if visited() lte 2>><<PrevPsg>><</if>><<if passage() is "conservatory">>
Mercedes is here. She is busy tidying odds and ends, between meticulously spraying and wiping each huge window.
<<elseif passage() is "ballroom">>
Mercedes is here. She is doing something, arranging something over by a window.
<<elseif passage() is "gym">>
Mercedes is here. She is spraying and wiping down the equipemnt.
I should be more careful to do that if I've used the equipment. I don't want to come off as entitled.
<<elseif passage() is "kitchen">>
Mercedes is here. She is chopping and preparing some peppers.
<<elseif passage() is "library">>
Mercedes is here. She is checking and ordering the books on the shelves.
She must know the dewey decimal system.
<<elseif passage() is "dining_room">>
Mercedes is here. She is polishing cutlery between taking and replacing dishes.
Who used all these dishes?
<<elseif passage() is "lounge">>
Mercedes is here. She is dusting and carefully arranging selected ornaments.
<<elseif passage() is "billiards">>
Mercedes is here. She is cleaning glasses.
<<elseif passage() is "F1hall1">><<audio "vacuum" loop play>>
Mercedes is here. She is vacuuming.
<<elseif passage() is "F1hall2">><<audio "vacuum" loop play>>
Mercedes is here. She is vacuuming.
<<elseif passage() is "F2hall1">><<audio "vacuum" loop play>>
Mercedes is here. She is vacuuming.
<<elseif passage() is "F2hall2">><<audio "vacuum" loop play>>
Mercedes is here. She is vacuuming.
<</if>><<if passage() is "conservatory">>
Daisy is here. She is repotting some plants.
<<elseif passage() is "ballroom">>
Daisy is here. She is on a ladder changing some lightbulbs.
<<elseif passage() is "gym">>
Daisy is here. She is generously mopping the thermoplastic floor. It is rather wet.
<<elseif passage() is "kitchen">><<audio "taps" loop play>>
Daisy is here. She is rinsing the dishes.
Who used all these dishes?
<<elseif passage() is "library">>
Daisy is here. She is dusting the old leather bound books.
They look expensive.
<<elseif passage() is "dining_room">>
Daisy is here. She is arranging the flowers.
<<elseif passage() is "lounge">><<audio "vacuum" loop play>>
Daisy is here. She is vacuuming as a tied, black, plastic bag of rubbish sits there, melancholic. Ready to be discarded.
What a sad indictment of our culture.
<<elseif passage() is "billiards">>
Daisy is here. She is cleaning glasses.
<<elseif passage() is "F1hall1">>
Daisy is here. She is dusting.
<<elseif passage() is "F1hall2">>
Daisy is here. She is dusting.
<<elseif passage() is "F2hall1">>
Daisy is here. She is dusting.
<<elseif passage() is "F2hall2">>
Daisy is here. She is dusting.
<</if>><<set $time to $time + random(45,55)>>
<img src="Imagery/mercedes.jpg" align="right" height="360" width="240">\
@@.c1;
Hi there.
@@\
@@.c3;
Mercedes <hr>
Hello.
@@\
She appeared to be uneasy and restraining a heavy emotion, like a charicatured Brit romcom actor.
<<first>>
@@.c1;
How are you?
@@\
Just then her eyes dart downwards. Did she glance at my crotch?
<<then>>
@@.c1;
What you doing?
@@\
Her hands began rubbing her thigh as her thumb and forefinger made an O-shape. She looks very uncomfortable.
<<then>>
@@.c1;
lovely weather isn't it?
@@\
I'm certain she glanced at my crotch that time and actually noticed her lick her lips slightly.
<<finally>>
@@.c1;
I imagine you are busy again.
@@\
She turned away quickly.
<</first>>
@@.c3;
Mercedes <hr>
I must return to my chores. Mistress has set clear instructions.
@@\
She's clearly not in a chatty mood.
@@.c1;
See you later.
@@\
@@.c3;
Mercedes <hr>
Yes, I expect so. Have a nice day.
@@\
<<if $mystery7 is true>>
>>• <<linkappend 'Question her about the Documents'>><<set $mystery9 to true>><<set $daze-->><<set $S1Q to true>>
@@.c1;
Does Katies mum hold on to your brothers passport? Who is Mark?
@@\
Mercedes winced. This was clearly a touchy subject and I felt I had crossed a line.
@@.c3;
Mercedes <hr>
Do not worry about these matters. Just obe...
@@\
Her faced dropped before she spoke quickly and though strained, much more deeply and forcefully.
@@.c3;
Mercedes <hr>
Get Ouuuuuuuut! Get Out!
@@\
I was watched in confusion as she blinked as though suddenly returning from a reverie. Her voiced had switched back to being sweet.
@@.c3;
Mercedes <hr>
Just obey.
@@\
And with that she ran off.
<</linkappend>><</if>>
<<PrevPsg>><<set $time to $time + random(35,45)>>\
<<set $force to true>>\
<img src="Imagery/daisy.jpg" align="right" height="320px" width="240px">\
@@.c1;
Hi there.
@@\
@@.c4;
Daisy <hr>
Hello for you.
@@\
She appeared a bit blank, as though she hadn't slept all night but stil with beautiul skin and not a hint of an eyebag.
<<first>>
@@.c1;
What you doing?
@@\
Her tongue darted out, like a lizards.
<<then>>
@@.c1;
lovely weather isn't it?
@@\
The vague expression continued, unnervingly. It was as though she was looking right through me
<<then>>
@@.c1;
How are you?
@@\
I stepped too close and brushed her arm causing her eyes to widen, for a moment, as she clenched her jaw. I should be careful not to do that again. It affected her a little too much
@@.c1;
I'm sorry, that was an accident
@@\
@@.c4;
Daisy <hr>
Thank-you.
@@\
She had calmed down again. Calmed down too far if anything, she was near comatose.
<<finally>>
@@.c1;
You seem busy.
@@\
She turned away robotically.
<</first>>
@@.c4;
Daisy <hr>
Mistress has set clear instructions. I will obey.
@@\
She's clearly not up for chatting any longer.
@@.c1;
See you.
@@\
@@.c4;
Daisy <hr>
You will. Goodbye.
@@\
<<if $mystery7 is true>>
>>• <<linkappend 'Question her about the Documents'>><<set $mystery8 to true>><<set $daze-->>
@@.c1;
Does Katies mum hold on to your passport too? Do you know who David is?
@@\
Daisy appeared to not register my question.
@@.c1;
I was just wondering about...
@@\
@@.c4;
Daisy <hr>
I do not know a David.
@@\
The blank stare returned.
@@.c4;
Daisy <hr>
I must obey.
@@\
With that she returned to her chore.
<</linkappend>><</if>>
<<PrevPsg>> <<widget 'S1talk'>>
<<if $S1rpt is true>>
>>• [[Talk to her|S1rpt]]
<<else>>
>>• [[Talk to her|S1progX]]<</if>>
<</widget>>
<<widget 'S2talk'>>
<<if $S2rpt is true>>
>>• [[Talk to her|S2rpt]]
<<else>>
>>• [[Talk to her|S2progX]]<</if>>
<</widget>>
<<widget 'PrevPsg'>>
<<if previous() is "conservatory">>
>>• [[Return|conservatory]]
<<elseif previous() is "ballroom">>
>>• [[Return|ballroom]]
<<elseif previous() is "gym">>
>>• [[Return|gym]]
<<elseif previous() is "kitchen">>
>>• [[Return|kitchen]]
<<elseif previous() is "library">>
>>• [[Return|library]]
<<elseif previous() is "dining_room">>
>>• [[Return|dining_room]]
<<elseif previous() is "lounge">>
>>• [[Return|lounge]]
<<elseif previous() is "billiards">>
>>• [[Return|billiards]]
<<elseif previous() is "F1hall1">>
>>• [[Return|F1hall1]]
<<elseif previous() is "F1hall2">>
>>• [[Return|F1hall2]]
<<elseif previous() is "F2hall1">>
>>• [[Return|F2hall1]]
<<elseif previous() is "F2hall2">>
>>• [[Return|F2hall2]]
<</if>>
<</widget>>
<<widget 'Drawer'>>There are a set of drawers here.
<<linkreplace 'try the drawers'>>You try the drawers.
<<if passage() is "BR1">><<audio "drwrOpen" unloop play>><<timed 2s>><<audio "drwrSearch" unloop play>><</timed>>
It's just our stuff we packed for holiday. Nothing interesting.
<<elseif passage() is "BR2">><<audio "drwrLock" unloop play>>
They are locked.
<<if $mystery3 is true>><<linkreplace 'Use the Found Key'>>
<<if $rngLock is 1>><<set $mystery6 to true>>
<<audio "keyIn" unloop play>>
<<timed 2s>><<audio "drwrOpen" unloop play>><<timed 2s>><<audio "drwrSearch" unloop play>><</timed>><</timed>>
The key works!
There is a scrap of paper inside.
You pick it up.
It says - $pin, in black marker pen.
You return the scrap of paper to its rightful position.
<<else>><<audio "keyIn" unloop play>>
<<timed 2s>><<audio "drwrLock" unloop play>><</timed>>
The key fits but does not turn. The drawer remains locked.<</if>>
<</linkreplace>>
<</if>>
<<if $mystery7 is true>><br><<linkreplace 'Use the Key from the Safe'>>
<<audio "keyOut" unloop play>>
<<timed 2s>><<audio "drwrLock" unloop play>><</timed>>
The key from the safe does not fit, let alone turn. It's too wide.<</linkreplace>><</if>>
<<elseif passage() is "BR3">><<audio "drwrOpen" unloop play>><<timed 2s>><<audio "drwrSearch" unloop play>><</timed>>
There is a small, pink plastic cylinder with a luggage style lock on top. Another thing left by the servants. Nothing else.
No idea what that is about. Girly things I guess.
<<elseif passage() is "library">><<audio "drwrOpen" unloop play>><<timed 2s>><<audio "drwrSearch" unloop play>><</timed>>
Unsurprisingly this drawer contains books. Not even any interesting ones.
<<elseif passage() is "lounge">><<audio "drwrLock" unloop play>>
They are locked.
<<if $mystery3 is true>><<linkreplace 'Use the Found Key'>>
<<if $rngLock is 2>><<set $mystery6 to true>>
<<audio "keyIn" unloop play>>
<<timed 2s>><<audio "drwrOpen" unloop play>><<timed 2s>><<audio "drwrSearch" unloop play>><</timed>><</timed>>
The key works!
There is a scrap of paper inside.
You pick it up.
It says - $pin, in black marker pen.
You return the scrap of paper to its rightful position.
<<else>><<audio "keyIn" unloop play>><<timed 2s>><<audio "drwrLock" unloop play>><</timed>>
The key fits but does not turn. The drawer remains locked.<</if>>
<</linkreplace>>
<</if>>
<<if $mystery7 is true>><br><<linkreplace 'Use the Key from the Safe'>>
<<audio "keyOut" unloop play>>
<<timed 2s>><<audio "drwrLock" unloop play>><</timed>>
The key from the safe does not fit, let alone turn. It's too wide.<</linkreplace>><</if>>
<<elseif passage() is "billiards">><<audio "drwrOpen" unloop play>><<timed 2s>><<audio "drwrSearch" unloop play>><</timed>>
The missing balls aren't here. Just some shot measuring glasses and some mixing spoons.
<</if>>
<</linkreplace>>
<</widget>><<if tags().includes("Clock")>><<include 'Clock'>><</if>><br>
<<if $day is 1 and $time gte 780+60 and $force is true>><<timed 1s>><<goto 'front_door'>><<set $force to false>><</timed>>
<<elseif $day is 2 and $time gte 720+60 and $force is true>><<timed 1s>><<goto 'front_door'>><<set $force to false>><</timed>>
<<elseif $day is 3 and $time gte 780+60 and $force is true>><<timed 1s>><<goto 'front_door'>><<set $force to false>><</timed>>
<<elseif $day is 4 and $time gte 840+60 and $force is true>><<timed 1s>><<goto 'front_door'>><<set $force to false>><</timed>>
<<elseif $day is 5 and $time gte 780+60 and $force is true>><<timed 1s>><<goto 'front_door'>><<set $force to false>><</timed>>
<<elseif $day is 6 and $time gte 720+60 and $force is true>><<timed 1s>><<goto 'front_door'>><<set $force to false>><</timed>>
<<elseif $day is 7 and $time gte 660+60 and $force is true>><<timed 1s>><<goto 'front_door'>><<set $force to false>><</timed>>
<</if>>
<<if $timeON is true>><<set $time to $time + 2>><</if>>
/* STOP AUDIO */
<<if not tags().includes("audio_squelch")>><<audio "squelch" stop>><</if>>
<<if not tags().includes("audio_taps")>><<audio "taps" stop>><</if>>
<<if not tags().includes("audio_shower")>><<audio "shower" stop>><</if>>
<<if not tags().includes("audio_shaving")>><<audio "shaving" stop>><</if>>
<<if not tags().includes("audio_humm")>><<audio "humm" stop>><</if>>
<<if not tags().includes("audio_fan")>><<audio "fan" stop>><</if>>
<<if not tags().includes("audio_femex")>><<audio "femex" stop>><</if>>
<<if not tags().includes("audio_weights")>><<audio "weights" stop>><</if>>
<<if not tags().includes("audio_vacuum")>><<audio "vacuum" stop>><</if>>
<<if not tags().includes("audio_nature")>><<audio "nature" stop>><</if>>
<<if not tags().includes("audio_tick")>><<audio "tick" stop>><</if>>
<<if not tags().includes("audio_miss_act1")>><<audio "miss_act1" stop>><</if>>
<<if not tags().includes("audio_miss_act2")>><<audio "miss_act2" stop>><</if>>
<<if not tags().includes("audio_miss_act3")>><<audio "miss_act3" stop>><</if>>
<<if not tags().includes("audio_miss_act4")>><<audio "miss_act4" stop>><</if>>
<<if not tags().includes("audio_miss_act5")>><<audio "miss_act5" stop>><</if>>
<<if not tags().includes("audio_miss_act6")>><<audio "miss_act6" stop>><</if>>
<<if not tags().includes("audio_act1")>><<audio "act1" stop>><</if>>
<<if not tags().includes("audio_act2")>><<audio "act2" stop>><</if>>
<<if not tags().includes("audio_act3")>><<audio "act3" stop>><</if>>
<<if not tags().includes("audio_act4")>><<audio "act4" stop>><</if>>
<<if not tags().includes("audio_act5")>><<audio "act5" stop>><</if>>
<<if not tags().includes("audio_act6")>><<audio "act6" stop>><</if>>
<<if not tags().includes("sleep")>>
<<audio "D1" stop>>
<<audio "D2" stop>>
<<audio "D3" stop>>
<<audio "D4" stop>>
<<audio "D5" stop>>
<<audio "D6" stop>>
<<audio "sexnoises1" stop>>
<<audio "sexnoises2" stop>>
<<audio "sexnoises3" stop>>
<</if>>
<<if $daze lt 0>><<set $daze eq 0>><</if>>
<<if $femboi lt 0>><<set $femboi to 0>><</if>>
<img src="Imagery/safe.jpg" align="right" height="240px" width="360px">\
Pin: <<textbox "$pin_code" "" "pin_check" autofocus>><<if $pin eq $pin_code>><<set $mystery7 to true>><<audio "safe" unloop play>>
How bizarre. The safe contains only a passport in the name Mark, which looks oddly like Mercedes and another in the name David, that could be Daisy's brother. There is also an ornately decorated wrought iron key.
Why would they have this?
<<else>>
Buzzzzz. The safe stays locked.
<</if>>
You are in the Study.
>>• [[Continue|study]] <<audio "tick" loop play>>
<<set $timeH to $time>>
<<set $timeM to $time>>
<<set $timeM to $timeM %= 60>>
<<set $timeH to $timeH - $timeM>>
<<if $timeH/60 gte 10>><<print $timeH/60>><<else>>0<<print $timeH/60>><</if>>:<<if $timeM gte 10>><<print $timeM>><<else>>0<<print $timeM>><</if>>
<<if $act6 is true>>
As you exit the bath you avoiding your hip knocking the side. You look down at your body.
My skin and hair is glowing. I look great. Even with the puffy nipples. The cock does look more protracted than usual. I might ask Katie about it.
You crane your neck backwards as you poke out your rear end, awkwardly, causing the skin on your back to ripple.
My butt does seem to be really popping. Nice. It's working.
<<elseif $act5 is true>>
As you exit the bath your hip knocks the side.
@@.c1;
Ouch! Not again.
@@\
You look down at your body.
I think my nipples are growing. I better not be getting gynecomastia. My dick looks a bit different too. Maybe Katie is making it too hard, too much.
<<elseif $act4 is true>>
As you exit the bath your hip knocks the side.
@@.c1;
Ouch!
@@\
You look down at your body.
My skin still looks amazing but my nipples feel a little sensitive. I've never had that before. They also look a little puffier, I should keep an eye on that.
You crane your neck backwards as you poke out your rear end, awkwardly, causing the skin on your back to ripple.
Is my ass bigger too?
<<elseif $act3 is true>>
My skin looks flawless. Even those little pimples have cleared up. Maybe that's the water too, more likely the healthy food Katie has me eating.
<<elseif $act2 is true>>
There must be something in the water here. My hair loves it.
<<elseif $act1 is true>>
<</if>>I lay on the bed, reading shirtless, as katie entered our room, carrying the shea butter, timer and the dildo...
@@.c2;
Katie <hr>
You know what to do, I am going to play with my dick.
@@\
I knew. I did as she wanted and laid there, fully exposed.
@@.c2;
Katie <hr>
Good little pervert.
@@\
She sat on the bed.
@@.c2;
Katie <hr>
Lay back and relax. I'll find something to watch.
@@\
She grabbed the laptop and intently quickly and in no time she had found an appropriate film. She must have researched it beforehand.
Next she set up the timer.
@@.c2;
Katie <hr>
See if you can manage three rounds baby.
@@\
@@.c1;
I can do it.
@@\
@@.c2;
Katie <hr>
You are in the right position with easy access already. Well done.
She kneels on the bed, beside me, staring down.
@@\
Without warning, she pours on some oil. Her smile is proportiante to my grimace.
@@.c2;
Katie <hr>
You are such a pussy. Where is the pussy's clit?
@@\
'She laughed at her own joke.
@@.c2;
Katie <hr>
Now, I expect you to cum, before the third round ends. Lay there and do as I tell you, when I tell you. Don't cum too soon.
@@\
With that, she hit play to start both the porn and the timer.
I must be the luckiest man alive right now!I lay on the bed, sore all over, as katie entered our room, carrying the shea butter, timer and the dildo...
@@.c2;
Katie <hr>
Oi bitch, you should have those clothes off! I am going to play with my dick.
@@\
@@.c1;
I'm so sore.
@@\
@@.c2;
Katie <hr>
Stop whining.
@@\
@@.c1;
I could do with a real massage.
@@\
@@.c2;
Katie <hr>
Oh you could? My arms get tired, so you better make up your mind, which is more likely to cure your soreness? Back massage or cock massage?
@@\
The choice was clear. She grinned, she loved to tease me.
@@.c1;
cock.
@@\
@@.c2;
Katie <hr>
You want cock?
@@\
@@.c1;
Yeeeesss...
@@\
@@.c2;
Katie <hr>
So... show me that tiny willy I own.
@@\
Pulling it out I looked down and couldn't argue with her assessment. I kicked my trousers away.
@@.c2;
Katie <hr>
That's right bitch.
@@\
She sat on the bed.
@@.c2;
Katie <hr>
Lay back and relax. I'll find something to watch.
@@\
She grabbed the laptop and opened it. The DVD from our personal trainer lay between the keybaord and screen. She slipped it inside and focused her attention back to me.
Next she set up the timer.
@@.c2;
Katie <hr>
See if you can manage three rounds baby.
@@\
@@.c1;
I can do it.
@@\
@@.c2;
Katie <hr>
You are in the right position with easy access already. Well done.
@@\
She kneels on the bed, beside me, staring down.
Without warning, she pours on some oil. Her smile is proportiante to my grimace.
@@.c2;
Katie <hr>
Would you rather go dry?
@@\
'It's all getting too much.
@@.c2;
Katie <hr>
Now, I expect you to cum, before the third round ends. Lay there and do as I tell you, when I tell you. Don't cum too soon.
@@\
With that, she hit play to start both the porn and the timer.
I must be the luckiest man alive right now!The previous dressing-down, about my dress not being down, led me to make certain to not make the same mistake.
I lay on the bed, naked and watching TV, as katie entered our room, carrying the shea butter, timer and the dildo..."
@@.c2;
Katie <hr>
You're learning. I don't have to watch the struggle this time.
@@\
@@.c2;
Katie <hr>
Good girl.
@@\
She sat on the bed.
@@.c2;
Katie <hr>
Lay back and relax. I'll find something to watch.
@@\
She grabbed the laptop and opened it. The DVD from the strippers lay between the keybaord and screen. She slipped it inside and focused her attention back to me.
Next she set up the timer.
@@.c2;
Katie <hr>
See if you can manage three rounds baby.
@@\
@@.c1;
I can do it.
@@\
@@.c2;
Katie <hr>
You are in the right position with easy access already. Well done.
She kneels on the bed, beside me, staring down.
@@\
Without warning, she pours on some oil. Her smile is proportiante to my grimace.
@@.c2;
Katie <hr>
You are such a drama-queen.
@@\
It's all getting too much.
@@.c2;
Katie <hr>
Now, I expect you to cum, before the third round ends. Lay there and do as I tell you, when I tell you. Don't cum too soon.
@@\
With that, she hit play to start both the porn and the timer.
I must be the luckiest man alive right now!I lay on the bed, watching TV shirtless, as katie entered our room, carrying the shea butter and timer...
@@.c2;
Katie <hr>
Remove your trousers, I want to play with your dick.
@@\
I bridged my butt up, more gracefully than before, removing my bottom half of clothing. katie watched, waiting.
@@.c2;
Katie <hr>
Better. Well done.
@@\
She sat on the bed, centimetres away from me.
@@.c2;
Katie <hr>
Lay back and relax. I'll find something to watch.
@@\
She grabbed the laptop and intently quickly and in no time she had found an appropriate film. She must have researched it beforehand.
Next she set up the timer.
@@.c2;
Katie <hr>
See if you can manage three rounds baby.
@@\
@@.c1;
I can do it.
@@\
@@.c2;
Katie <hr>
Move your arm away from your side and open your legs a little... there we go.
@@\
She mounts the bed, sat beside me with both of her long lithe sexy legs over my own, as a bland, hairy backdrop
@@.c2;
Katie <hr>
OK, get ready for the oil...
@@\
With one hand she pours on the thick oil, covering the whole area. It is cold.
@@.c2;
Katie <hr>
That tiny dick is so turned on! I don't think you're going to last!
@@\
It's all getting too much.
@@.c2;
Katie <hr>
Now, I expect you to cum, before the third round ends. Lay there, let me do all the work and you can just relax. Relax but don't cum.. yet.
@@\
With that, she hit play to start both the porn and the timer.
I must be the luckiest man alive right now!I lay on the bed, reading shirtless and belt undone, as katie awkwardly entered our room, carrying the shea butter, timer and the dildo we had bought earlier, which was slipping out her hands as she went.
I lay motionless, waiting to see how this might unfold...
She managed to balance them before readjusting her focus to my crotch.
@@.c2;
Katie <hr>
Remove your trousers, I am going to play with your dick.
@@\
@@.c1;
I really want to try ...
@@\
I was subconsciously staring at her mid-section.
@@.c2;
Katie <hr>
I know what you want to try. Do you think that little thing can do the job?
@@\
She didn't wait for a response.
@@.c2;
Katie <hr>
Don't mention it again. I will let you know what goes in my pussy!
@@\
'She grinned, she loved to tease me. I had to drop it, she wasn't going to do something before she was ready.
@@.c2;
Katie <hr>
hurry up slut
'I slid my trousers off, revealing my growing cock.
@@\
@@.c2;
Katie <hr>
Good.
'She sat on the bed,.
@@\
@@.c2;
Katie <hr>
Lay back and relax. I'll put some porn on.
@@\
She grabbed the laptop and intently quickly and in no time she had found an appropriate film. She must have researched it beforehand.
Next she set up the timer.
@@.c2;
Katie <hr>
See if you can manage three rounds baby.
@@\
@@.c1;
I can do it.
@@\
@@.c2;
Katie <hr>
Move your arm away from your side and I see you opened your legs a little already, how about a little more? ...There we go.
@@\
She kneels on the bed, beside me, staring down
She pours on the oil, with no warning. Smiling mischiviously. I gasp.
@@.c2;
Katie <hr>
Shut up! Now, where is that little pecker...
@@\
It's all getting too much.
@@.c2;
Katie <hr>
Now, I expect you to cum, before the third round ends. Lay there and do as I tell you, when I tell you. Don't cum too soon.
@@\
With that, she hit play to start both the porn and the timer.
I must be the luckiest man alive right now!I lay on the bed, shirtless, as katie entered our room, wearing the lingerie from earlier in the day - carrying the shea butter, timer and the dildo we had bought the previous day.
She was using the timer like a little plate for balance. Her fit lithe body looking increible.
@@.c2;
Katie <hr>
Remove your trousers, I am going to play with my dick.
@@\
I bridged up and pulled my trousers down, revealing the growing cock she owned.
@@.c2;
Katie <hr>
Good.
@@\
She sat on the bed.
@@.c2;
Katie <hr>
Lay back and relax. I'll find something to watch.
@@\
She grabbed the laptop and intently quickly and in no time she had found an appropriate film. She must have researched it beforehand.
Next she set up the timer.
@@.c2;
Katie <hr>
See if you can manage three rounds baby.
@@\
@@.c1;
I can do it.
@@\
@@.c2;
Katie <hr>
You are in a great position with easy access already. Good.
@@\
She kneels on the bed, beside me, staring down
She generously pours on the oil, some drips down my ass crack, coating me. It causes a shiver to run up my spine.
@@.c2;
Katie <hr>
You are such a girl.
@@\
It's all getting too much.
@@.c2;
Katie <hr>
Now, I expect you to cum, before the third round ends. Lay there and do as I tell you, when I tell you. Don't cum too soon.
@@\
With that, she hit play to start both the porn and the timer.
I must be the luckiest man alive right now!<<audio "miss_act1" loop play>>
The eastern slopes of a nearby Hill provided the backdrop to the local Botanical Gardens we visited. As a nature-lover, it was a paradise of pristine flora and forest, in a stunning landscape.
There was almost nobody there, save a single employee.
The gardens covered 24 cultivated hectares with indigenous wildlife, including birds, mammals, reptiles, frogs and insects. We explored every inch of those hectares.
Signs helped us identify various flora, fauna and geology of the area before Katie suggested a competition. We had to look for the smelliest flower.
Ten minutes of rushing around, sticking my nose next to the largest flowers and inhaling deeply finally paid off when I smelt a darkly colour, thickly petalled rose. Katie agreed I had won.<<audio "miss_act2" loop play>>
We went to a field with a concrete caged-in area to play tennis. The lines fading and ground uneven. It appeared that only us two had been allotted 'yard-time.'
Katie being considerably more athletic, the match quickly got away from me. She got so far ahead that I stopped scoring. the match became an exhibition.
Nonetheless, she played every point as if it were vital. She dug for gets. She sent up topspin lobs. She sprinted and dived for the few of my hopeful smashes that threatened to land within the white lines. She punched volleys toward the corners and, on the odd occasion they missed, she winced.
She had clearly done this before and was in no way surprised by her comfortable lead. It was poetry to watch. I was in awe.
She laughed off that compliment. From her viewpoint, I was not the best judge, being both tennis-illiterate and love-blinded.
@@.c2;
Katie <hr>
You aren't the most competetive.
@@\
<<audio "miss_act3" loop play>>
We went to a daytime showing of a new release.
The cinema was small and, bar and solitary cashier-cleaner-usher, we were the only ones there.
Sitting in silence, we munched popcorn and inhaled fizzy drink. The knowledge that the sun was still shining outside removed a smidgen of the lustre from the theatrical blockbuster.
My attention span was further chiselled-away at once Katie placed her hand on my thigh and allowed it to slowly travel towards my crotch, rubbing me non-chalantly throughout the rest of the film.
By the time the credits rolled, that was the only thing on my mind, whereas Katie asked about my favorite scene and acted like she had been entirely engrossed.
It was worth missing the sunshine.<<audio "miss_act6" loop play>>
Katie took me on my first proper hike on her island. Her family's favorite trail was the one going up to a pass with a local name. I nodded and smiled as though I had understood when Katie told me.
The route started from a small place clearing, ascending via a valley to a clear and visible hill-top peak to then descend from the other side through another valley, which fortunately looped back to start.
We spotted lizards, birds, cats and many other animals. At one point I began to lag and falter.
@@.c2;
Katie <hr>
You are such a girl.
@@\
We sat on a cold rock for thirty minutes and had a bite to eat. Trail mix and sandwiches, though more utilitarian than enjoyable, gave me the energy to continue.
By far the most memorable part of the trip was finally hitting the peak. We took the time to stare across the island. Katie pointed out features. To my surprise her family mansion was visible. A faint blurry grey-blue in the distance. It was the largest building on the island.
The walk down was tiring and I spent much of it staring at my feet, plodding forward as I counted my steps. Katie breezed through, exhibiting the same enthusiasm we had both disaplyed on the first portion of the hike.
I was glad when the trail ended.<<audio "miss_act5" loop play>>
We visited the local museum. It housed numerous glass cases with colourful miniature monuments and statuettes to the local culture and history.
The next room was more sombre, recalling times the island had been hit by pirates and the slave trade. The only on-site helper slept throughout.
I read every label and sign as Katie chided me for being so pedantic. I played up to that by pointing out a spelling error or two.
I learnt a lot, I'm sure Katie knew it all already.
/* add in bit about trans histroy */
<<audio "miss_act4" loop play>>
The weather was in keeping with the weather here nearly all year round. It was a warm, sunny day.
Katie knew a secluded picnic place which she had frequented with her mother years prior. The trip there was accompanied by a circus of exotic noises made by exotic creatures, from exotic places.
When we arrived, I brushed the area and set up the blanket. I knew it was going to be a great day. I surveyed our immediate surroundings. Her family definitely knew a great spot.
The river was surrounded by luscious green grass and tall, windy trees. The water was warm and the current weak. Dried mud and reeds edged the river. The rocks were large and round.
Other than Lunch - a frenzy of delcious consumption and chatter - the day rolled by much the same as the river, serenely and uneventfully. We didn't spot one other person.
I enjoyed the whole day. Katie did too, through the power of nostalgia.
My body aches from climbing. Muscles I didn't even know existed. Especially under my armpits. It better go as I begin to move around and shower.
I wonder what Katie will think about the food she wanted me to try?
<<if $tried is false>>
She might have thought it was gay to try that. Doubtful though. She always enjoys making me try new things.
<<else>>
She might think It's a bit gay eating dick. Doubtful though. She obviously was pleased I did that. I didn't taste too bad anyway but I won't be doing that too often.
<</if>>
My body actually feels quite good morning. That yoga really stretched me out. I should try those sun salutations more often. The arcade was awesome though, even though she creamed me at bowling. Maybe I am just letting her win. I'm sure I could have done better! House of the dead was the best part. It's more fun working together and I know she was pleased that I gave up my life for her.
I wonder what Katie will think about that position she wanted me to try?
<<if $tried is false>>
She might think it was cool I stood my ground and didn't do it. Doubtful though. She definitely wanted me to take the trainers advice and not let my ego get in the way. She thinks I pussied out...
<<else>>
She wanted to see me in that position. She'd look so hot like that. If I won't do that for her why would she do it for me? She was so proud I listened and it'll really help me in the future, if the current feeling in my joints is anything to go by.
<</if>>
<<set $ActTime to 780>>
We arrived early for the flights and travelled to a small tropical island. I couldn't wait. It was getting more intriguing.
Katie filled me in on the way over. We were to stay at her family's get-away mansion for a week. A mansion. Her family were rich. Wealthy even.
Her mother usually lived there but she would be away whilst there were some renovations. We could have the whole second floor.
I told her I wouldn't accept that she paid for everything and she assured me we would be more equal but only after the holiday. The holiday was her treat.
Her family was so rich they even had full time servants living there. This point was worrying me. How was one supposed to act with them? This thought worried me. I should treat them as I'd treat any person of course. They aren't my servants and I shouldn't treat them as such. I would follow Katies lead.
She told me we would have a tour once we got there and I was excited imagining something like Buckingham palace or Versailles.
The journey was fast. We both slept for most of the flight before heading out in to the cold night air. A blue fuzz on the horizon showed us that dawn was breaking soon.
A taxi, with colour and beads all over, accompanied by a stong stench of smoke, took us right to the steps of her grounds.
Grounds may have been an overstatment. The first sign that this was no Blenheim. I mentioned it to Katie and she laughed. A mansion like that would probably sink the island.
We walked up the short gravel driveway and entered some large wooden doors of the five storey buidling. I noticed a few, minor, spots of peeling paint.
At this point, still so early, the tour began. Katie took me past the entryway and showed me round all the main rooms. The lounge, dining room, kitchen, pantry, pool room, library, gym and conservatory before heading upstairs to where our bedroom was to be.
She next showed me the pair of bathrooms and our room, before warning me away from floor three. It's being renovated for now and the dust wouldn't be good for the lungs.
At the end of the tour we sat in the room and unpacked. I thought about our situation. The 'mansion' was impressively large but seemed more like a tower block crossed with university halls. All functional, clean and magnolia. Not the mable, gold trim and antiques I had been expecting. In the hallway there was even a painting of a small sailboat out at sea.
I sat on the bed as Katie let me know how much she had planned. She told me to be ready by 13:00 before she left to take care of some things for her mother.
I tried to shut my eyes and sleep a little more but it didn't work.
>>• [[Get up and begin the new day|BR1]]
My body aches from swimming. Every damn muscle. It should go as I begin to move around and shower.
I wonder what Katie will think about the hair?
<<if $tried is false>>
She might think I'm more manly for not having it done. Doubtful though. She obviously wanted me to try.
<<else>>
She might think I'm less manly for taking part. Doubtful though. She obviously wanted me to try and was glad that I did. It was really painful though. I don't know how she can go through it so easily.
<</if>>My body aches from swimming. Every damn muscle. It should go as I begin to move around and shower.
I wonder what Katie will think about the panties?
<<if $tried is false>>
She might think I'm more manly for not having worn them. Doubtful though. She obviously would have been soaking wet if I'd tried. She might even have let me get inside hers for once.
<<else>>
She might think I'm less manly for wearing them. Doubtful though. She obviously was crazy horny that I did. It was strange but not that odd. I am interested in what she will do with that dildo...
<</if>>
My neck aches slightly, probably from the crash, although it didn't hurt at the time at all. I hope it goes as I begin to move around.
I wonder what Katie will think about the manicure?
<<if $tried is false>>\
She might think I'm more manly for not going. Doubtful though. She obviously wanted me to try.
<<else>>\
She might think I'm less manly for taking part. Doubtful though. She obviously wanted me to try and was glad that I did. It was really relaxing to just switch off.
<</if>>\
<<if $day is 2>><<include 'act_missed1'>>
<<elseif $day is 3>><<include 'act_missed2'>>
<<elseif $day is 4>><<include 'act_missed3'>>
<<elseif $day is 5>><<include 'act_missed4'>>
<<elseif $day is 6>><<include 'act_missed5'>>
<<elseif $day is 7>><<include 'act_missed6'>>
<</if>>
I hope we will do something a bit more exciting today. Or at least that we can have a bit of fun at the end of it!We enjoyed ourselves in the gardens and I proved myself the best at 'smelliest flower' finding.My anxiety being lessened reminded me of all the fondling from the night before. Cock growing, I wondered...
Is any boner in the morning technically morning wood, or is it only if you have it when you wake up?
I enjoyed the cinema and would give the film a perfect 5/7, in spite o not being exactly sure of what it was about.All that hiking had taken its toll on every muscle of my body. I took an inventory. My feet ache. My back ached. My quads ached. My shoulders ached. It probably all ached but those were the stand-outs. The stars of the show. Katie is really much fitter than me.
Still, it was worth it to sit at the peak and see the sun shining on Katies beautiful face, full of accomplishment, proud of me for not giving in.The fertitlity idol made me laugh. That little statue memsaculated me quite fully.
Judging by the porn Katie put on sometimes she would be quite happy with a guy that size.My body was still sore but I was impressed with Katies tennis still. The man is usually the one with more athletic prowess.The picnic was delicious, whoever made it was a master and the little creatures that looked like a cross between rabbits and praire dogs were incredibly cute.
I wonder what Katie was like there younger. Cuter than those creatures I bet.
<<if $missed_act is false>>
My head hurts. That was a lot of alcohol. I should have had a banana before, that always helps reduce the hangover. And now I need egg on toast. It was a very interesting night though.
I wonder what Katie will think about my choice of strippers?
<<if $tried is false>>
She definitely wanted me to let her pick for once. She's always introducing me to new experiences and I could have let her have this one. But who wants to see all those guys dancing and thrusting?
<<else>>
Those women were so hot, maybe Katie was jealous? I doubt it though. She was the hottest one there, even pouting!
<</if>><</if>>
Today is the day we go home. It was interesting while it lasted. At this point Katie returned.
@@.c2;
Katie <hr>
I see you haven't packed yet.
@@\
I felt like such a slob.
@@.c1;
I wi...
@@\
@@.c2;
Katie <hr>
Dont bother. Well, hear me out first.
@@\
@@.c1;
OK.
@@\
@@.c2;
Katie <hr>
My mother comes home later today.
@@\
@@.c1;
OK.
@@\
@@.c2;
Katie <hr>
How about we stay another week?
@@\
@@.c1;
I'm not sure
@@\
@@.c2;
Katie <hr>
What's the problem?
@@\
@@.c1;
There's been something on my mind. Have you noticed me changing at all?
@@\
@@.c2;
Katie <hr>
Yes baby! You're really coming in to your own.
@@\
She looked so pleased with herself.
@@.c1;
No, that's not what I mean...
@@\
She furrowed her brow but the smile remained.
<<if $daze + 2*$femboi gte 20>>\
@@.c1;
My nipples felt sensitive lately
@@\
@@.c2;
Katie <hr>
Mine too! We are so in sync.
@@\
@@.c1;
I'm serious
@@\
@@.c2;
Katie <hr>
OK. Anything else?
@@\
<<else>>\
@@.c1;
It's hard to explain...
@@\
She squinted as she opened her mouth slightly, catching herself before an audible 'wh...' sound escaped.
<</if>>\
<<if $daze + 2*$femboi gte 30>>
@@.c1;
It seems like my dick is smaller. I don't know. Something about it.
@@\
<</if>>\
<<if $anal is true>>\
@@.c2;
Katie <hr>
That's right, baby, there's a little button inside your asshole and every time I push it your tits grow a tiny bit and your dick shrinks little bit. I thought you knew?
@@\
@@.c1;
What the fuck?!
@@\
<<else>>\
@@.c2;
Katie <hr>
I'm not sure. You haven't exactly got much to lose
@@\
@@.c1;
Well...
@@\
<</if>>\
@@.c2;
Katie <hr>
Stop with this nonsense because we have to decide, the plane goes soon. Are we staying another week or not?
@@\
I scratched my head as I tried to make heads or tails of this half finished conversation but I could hardly ignore the fact that the weekly plane was jetting off in only a short while. Decision time...
>>• [[I'll stay another week|GameFinished][$end to true]]
>>• [[I had a lovely time but have to go home|GameFinished]]@@.c1;
Uhmm... I noticed something...
@@\
@@.c2;
Katie <hr>
What did you notice?
@@\
I should have planned what to say.
@@.c1;
Some documents...
@@\
@@.c2;
Katie <hr>
Oh, don't worry about documents. They must be mothers. I don't have any here.
@@\
She looked at her hand.
@@.c1;
I looked in the safe.
@@\
@@.c2;
Katie <hr>
What safe, baby?
@@\
@@.c1;
In the study, the...
@@\
@@.c2;
Katie <hr>
You shouldn't be in the study.
@@\
Her voice rose as it sped up.
@@.c2;
Katie <hr>
Mother will be so mad at me! Didn't I tell you?
@@\
@@.c1;
It's OK I won't say...
@@\
@@.c2;
Katie <hr>
Let's stop talking about this.
@@\
The moment had beyond passed. I had severely miscalculated. I just hoped I hadn't completely lost her trust.
Later events suggest I hadn't. @@.c1;
The garden is incredible.
@@\
@@.c2;
Katie <hr>
Thanks, I love it out there.
@@\
@@.c1;
We should sit out there for a while.
@@\
@@.c2;
Katie <hr>
We can't this week.
@@\
@@.c1;
Why not?
@@\
@@.c2;
Katie <hr>
It takes a lot of work to make it so beautiful.
@@\
@@.c1;
Yeah, I tried to sit out there and saw your gardener busy working. She shooed me away.
@@\
@@.c2;
Katie <hr>
She has a lot to do before mother returns. I suggest just leaving her to it.
@@\
@@.c1;
OK.
@@\
@@.c1;
I met Daisy...
@@\
Katie perked up and flashed an ear to ear smile, flying into her spiel...
@@.c2;
Katie <hr>
Oh, I love Daisy, she's been with us so long. Years I believe. Daisy is the best. So sweet and completely reliable.
@@\
@@.c1;
That's great.
@@\
@@.c2;
Katie <hr>
She can be very shy, I hope she was alright with you.
@@\
I thought back on the interaction. Nothing that bad occurred.
@@.c1;
It's fine. She was shy but perfectly lovely.
@@\
What did I really think was the problem? I will try to be less overbearing next time I meet her.@@.c1;
I met Mercedes earlier...
@@\
@@.c2;
Katie <hr>
How was she? Did she seem a little off?
@@\
@@.c1;
Well, yes, that's what I wanted to ask about.
@@\
Katie smiled reassuringly.
@@.c2;
Katie <hr>
She hasn't been with us so long. I know she's a little off but she does her work well and she's harmless.
@@\
@@.c1;
That's really commendable.
@@\
I almost forgot the main reason I wanted to bring this up.
@@.c1;
Actually, she seemed to be flirting with me a bit...
@@\
@@.c2;
Katie <hr>
She's just friendly I 'm sure you misunderstood.
@@\
She took a second and smiled to herself.
@@.c2;
Katie <hr>
Anyway, I know you wouldn't do anything. You aren't manly like that.
@@\
Apart from the obvious slip of the tongue, I was pleased she trusted me that much and glad I had brought this up to her.<h1>Performance</h1>
You set this game to difficulty level $diff.
You were taken hostage for becoming a liability - $hostage
You managed to get to day $day/7
You were mentally and physically affected to the tune of <<print $daze + 2*$femboi>>/74.
Of the 6 main activites, leading to an awesome handjob, you experienced:
<<if $act6 is true>>6
<<elseif $act5 is true>>5
<<elseif $act4 is true>>4
<<elseif $act3 is true>>3
<<elseif $act2 is true>>2
<<elseif $act1 is true>>1
<<else>>0<</if>>
The mystery sections you uncovered are, parts:
1 - $mystery1
2 - $mystery2
3 - $mystery3
4 - $mystery4
5 - $mystery5
6 - $mystery6
7 - $mystery7
8 - $mystery8
9 - $mystery9
10 - $mystery10
You were anally used: $anal
<<if $BR3panties is true>>
You experimented with wearing Daisy's panties.<</if>>
Katie demanded you complete:
<<if $chore6on is true>>6
<<elseif $chore5on is true>>5
<<elseif $chore4on is true>>4
<<elseif $chore3on is true>>3
<<else>>2<</if>>of 6 tasks over the days.
You questioned Katie regarding:
Mercedes - $explain1
Daisy - $explain2
The Gardener - $explain3@@.c1;
Nice to meet you.
@@\
She just stared.
@@.c1;
What are you doing?
@@\
She dropped to her knees, as if in a trance.
@@.c3;
Mercedes <hr>
I am here to serve you.
@@\
@@.c1;
Huh?
@@\
Her eyes were locked on to my bulge, she clearly could not restrain herself.
@@.c3;
Mercedes <hr>
May I taste you?
@@\
@@.c1;
No way, you're crazy
@@\
@@.c3;
Mercedes <hr>
I need to swallow your seed.
@@\
My cock twitched, damn she's gorgeous and absolutely begging for it. It would be a mistake but...
>>• [[Unzip|S1accept]]<<if $accept is false>>
@@.c3;
Mercedes <hr>
I... owe you... an apology
@@\
She repeated in a sing-sing voice
@@.c1;
It's OK, lets just forget about it.
@@\
@@.c3;
Mercedes <hr>
It's not OK. My master has left very clear instructions. You are not for sex.
@@\
That definitely sounds like a statement my girlfriend would agree with.
@@.c3;
Mercedes <hr>
How... rude of me to... try such... funny business.
@@\
@@.c1;
Water under the bridge.
@@\
I flashed my best re-assuring smile.
@@.c3;
Mercedes <hr>
It won't happen again.
@@\
And with that commitment she went back to her chore.
After she had busied herself a ray of light bounces off a small key on the floor.
Someone could prick their toe on that. Better pick it up.
<<else>>
@@.c1;
How are you again?
@@\
She stared, with the same intensity as before, dropping to her knees, reaching out like a zombie with a cum-lust.
@@.c3;
Mercedes <hr>
I will serve you. I will swallow your seed.
@@\
@@.c1;
No way, we can't do this!
@@\
@@.c3;
Mercedes <hr>
I have to!
@@\
There she was, right at my feet, stunning, pleading, lips glistening. It would be a mistake but...
\
>>• [[Unzip|S1accept]]
<</if>>
@@.c1;
Thank you. It's lovely to meet you. Katie has had nothing but lovely things to say about you.
@@\
@@.c4;
Daisy <hr>
She has not told us very much about you.
@@\
@@.c1;
Oh. Well we haven't known each other so long.
@@\
@@.c4;
Daisy <hr>
I can see she has chosen well.
@@\
@@.c1;
Thanks.
@@\
@@.c4;
Daisy <hr>
You'll do very nicely.
@@\
@@.c1;
Oh. Well. That's good. I suppose.
@@\
@@.c4;
Daisy <hr>
Yes. You will be very happy here.
@@\
@@.c1;
I have been so far.
@@\
@@.c4;
Daisy <hr>
Katie and her family are so good to us.
@@\
@@.c1;
I'm glad to hear that you enjoy your work.
@@\
@@.c4;
Daisy <hr>
Work?
@@\
She smiled robotically.
@@.c1;
Uhmm...
@@\
@@.c4;
Daisy <hr>
I must return to my chores
@@\
@@.c1;
OK. See you later.
@@\@@.c4;
Daisy <hr>
Mistress has been very clear. We should not fraternise too much
@@\
@@.c1;
Huh? Why?
@@\
@@.c4;
Daisy <hr>
We have jobs to do.
@@\
@@.c1;
That's a little harsh, she should let you chill out a bit. Shall I speak to her about it?
@@\
@@.c4;
Daisy <hr>
No. Do not. I want to obey her.
@@\
@@.c1;
OK, fine. I won't
@@\
@@.c4;
Daisy <hr>
Now I must return to my chores again.
@@\
@@.c1;
Bye.
@@\
<<if $accept is false>>
@@.c3;
Mercedes <hr>
I... owe you... an apology
@@\
She sounded rehearesed, using a sing-sing voice.
@@.c1;
It's OK, lets just forget about it.
@@\
@@.c3;
Mercedes <hr>
It's not OK. My master has left very clear instructions. You are not a man.
@@\
Strange insult thrown in there...
@@.c3;
Mercedes <hr>
How... rude of me to... try such... funny business.
@@\
@@.c1;
Water under the bridge.
@@\
I flashed my best re-assuring smile.
@@.c3;
Mercedes <hr>
It won't happen again.
@@\
And with that commitment she went back to her chore.
<<else>>
@@.c1;
How are you again?
@@\
She stared, with the same intensity as before, dropping to her knees, reaching out like a zombie with a cum-lust.
@@.c3;
Mercedes <hr>
I need to serve you. I need to swallow your seed. It is what I was brought here for!
@@\
@@.c1;
What are you talking about?!
@@\
@@.c3;
Mercedes <hr>
Fuck my mouth!
@@\
She needed this...
>>• [[Unzip|S1accept]]
<</if>>
<<set $accept to true>><<set $daze-->>
Mercedes whisked me away towards the closet for privacy, her face darting around furitvely, like an excitable puppy seaching for playmates.
The second we entered she shut the door and immediately, hungrily dropped to her knees, taking down my jeans before inhaling my waiting, desperate cock and cupping my balls, as if about to receive communion...
<img src="Imagery/accept.gif" align="top" height="300px" width="400px">\
It felt sooo wrong!
<<if previous() is "S1prog2">>\
After she had stood up and left a ray of light bounced off a small key, laying all alone, helpless, on the floor.
Someone could prick their toe on that. Better pick it up.<</if>>\
>>• [[Continue|F2closet]] As the day draws to a close, there is an opening which you consider using.
Shall I Ask about...
<<if $mystery1 is true and $explain1 is false>>\
>>• <<linkappend 'Mercedes'>><<set $explain1 to true>>
<<include 'explain1'>>
<</linkappend>><</if>>
<<if $mystery2 is true and $explain2 is false>>\
>>• <<linkappend 'Daisy'>><<set $explain2 to true>>
<<include 'explain2'>>
<</linkappend>><</if>>
<<if $mystery10 is true and $explain3 is false>>\
>>• <<linkappend 'The Gardener'>><<set $explain3 to true>>
<<include 'explain3'>>
<</linkappend>><</if>>
<<if $mystery7 is true>>\
>>• <<linkappend 'the Safe Documents'>><<set $hostage to true>>
<<include 'explain4'>>
<</linkappend>><</if>>
>>• <<linkappend 'her day'>>
It was great thanks darling. I really enjoyed it.
<</linkappend>>
>>• [[Continue|suggestion]]<<set $act2 to true>>
<<switch $c>>\
<<case 0>>\ /* plan */
@@.c2;
Katie <hr>
Today, we are going to sort your hair out and prepare like pros before seeing who is the fastest swimmer.
@@\
@@.c1;
You always win though. You really enjoy dominating me!
@@\
@@.c2;
Katie <hr>
I think you lose on purpose. Just do your best.
@@\
\
>>• [[Continue|act2][$c=1]]
/*-------------------------------------------------------------------*/
<<case 1>>\ /* reveal - choose */
My first clue that something was up was the fact that we did not arrive at a barbers. It was one of those small womens beauty parlors and that's when Katie let the hammer drop...
@@.c2;
Katie <hr>
I'll be getting a wax and you'll be getting all your body hair shaved off
@@\
@@.c1;
I thought I was getting a haircut
@@\
@@.c2;
Katie <hr>
How would that help you swim faster?
@@\
@@.c1;
I guess it wouldn't.
@@\
@@.c2;
Katie <hr>
So, it's time to do it.
@@\
\
>>• [[Fine. I'll beat you after this.|act2][$c=4]]
>>• [[I don't want to do that|act2][$c=2]]
/*-------------------------------------------------------------------*/
<<case 2>>\ /* NO = arg - choice */
@@.c2;
Katie <hr>
You should get in the spirit or you're going to get beat.
@@\
@@.c1;
I will anyway.
@@\
@@.c2;
Katie <hr>
Don't be such a pussy. I want to win fair and square. Is it too femenine?
@@\
@@.c1;
Uhm... well...
@@\
@@.c2;
Katie <hr>
Oh you think so? Anyway, it looks better.
@@\
@@.c1;
Ahh...
@@\
@@.c2;
Katie <hr>
Would you like it if I was hairy all over? It looks hot on those bodybuilders. Are they so girly? Why wouldn't you do that for me?
@@\
@@.c1;
You do look great with such smoothe skin.
@@\
@@.c2;
Katie <hr>
Anyway, you're here now and I know these women. Don't be rude and make me look bad.
@@\
@@.c1;
I don't want to be rude.
@@\
@@.c2;
Katie <hr>
And mostly, it's your fault for assuming.
@@\
\
>>• [[I'll do it|act2][$c=4]]
>>• [[My mistake but I'm not letting them do that|act2][$c=3]]
/*-------------------------------------------------------------------*/
<<case 3>>\ /* NO = end */
Katie was taken to a seperate and I simply sat and waited. I read a magazine. Nobody was on recpetion, nobody came in, noboy left. Nothing happend for over two hours. I sat and waited. I paced. I considered checking on her but I wasn't going to just waltz in to the back room. Who knows what might be going on.
Finally in walked Katie, skin smooth and shiny. She looked radiant. I stood up to greet her. She flashed a smile but I could tell she was a little annoyed I hadn't tried.
Katie paid and as we left the girls had a laugh together about something but I coudn't hear.
In the end swimming was a lot of fun but she beat me resoundingly. I could feel I had gotten fitter. The regular activites assured that - but as I improved so did she.
Katie was annoyed he beat me so easily and was adamant it was because I hadn't tried. It was cute how competetive she got and it was a lot of fun to swim behind her and watch her fit ass and sexy thighs hard at work.
>>• [[Continue|dayEnd]]
/*-------------------------------------------------------------------*/
<<case 4>>\ /* YES = shave */
<<set $tried to true>><<set $femboi++>>\
First, I was taken to a large bath and left to soak for a while to soften my stiff, manly hair. I sat there looking around, trying my best to relax as I wondered how I'd gotten myself in to this situation.
My chest hair had been shaved on a different occasion, for an ECG. Growing back it itched to high heaven. This time it was going to be the same but body-wide. I hoped they had some advice to prevent that.
In came one of the ladies that worked there. I had been seperated from Katie.
Wordlessly she chucked me a towel and left. I dried myself off.
When she returned we were ready to start the process. I stood as she stalked around me like a sculptor inspecting their marble. She began slapping on cream - chest, back, arms, armpits and at this point I was a little surprised and let out a few giggles. I made a few comments but got entirely ignored. Maybe she didn't understand english.
She continued by lathering up my legs, butt and finally she began to rub my crotch and balls. This made me jump but I had given in by this point. Objecting never crossed my mind. And it felt good.
She sat me down, grabbed a new razor and used the free hand to hold my skin taut as she gently ran it over each section of my skin, before washing the hair out and continuing. Part way through she changed razor. Each section ended completely bald.
Nearing the end, she motioned for me to spread my legs. It was time to shave the crotch.
She deflty arranged my cock and balls to give her the best access and eachlittle movement made a little more blood rush in. Finally once it was fully hard she grabbed the tip between her thumb and forefinger, lathered up the shaft.
She looked up and our eyes locked for the first time since she began shaving me and she laughed a little. Was she laughing at my erection or just checking I was comfortable and pleased to see I was.
She shaved the shaft delicately. Everything must go it seemed. And having an erection looked like it helped keeping that skin taut, so I was glad to do my part.
Finally she lead me back to the bath and as I got in the cream all left my skin and sat on top of the water. Next she threw in some baths salts. Maybe these would stop the itchiness. She hadn't spoken and I hadn't dared to ask.
Finally in walked Katie, skin smooth and shiny. She looked radiant. I stood up to greet her and this time she was definitely laughing at my cock.
@@.c2;
Katie <hr>
Aww, small and hairless. Not very manly.
@@\
@@.c1;
Hey you made me.
@@\
@@.c2;
Katie <hr>
I suggested, you went along with it.
@@\
She had me there.
>>• [[Continue|act2][$c=5]]
/*-------------------------------------------------------------------*/
<<case 5>>\ /* compliment */
They both stood there examining my body, with practiced looks of consternation. I felt awkward.
@@.c2;
Katie <hr>
Actually, your skin looks excellent baby. Like mine.
@@\
The sales girl nodded in agreement. She understood english when Katie spoke.
>>• [[Continue|act2][$c=6]]
/*-------------------------------------------------------------------*/
<<case 6>>\ /* swimming - end */
Katie paid and as we left the girls had a laugh together about something but I coudn't hear.
In the end swimming was a lot of fun but,even having tried abolsutely everything, she beat me resoundingly. I could feel I had gotten fitter. The regular activites assured that - but as I improved so did she.
Still, it was fun to swim behind her and watch her fit ass and sexy thighs hard at work.
>>• [[Continue|dayEnd]]
<</switch>>\<<set $act6 to true>>
<<switch $c>>\
<<case 0>>\ /* plan */
She looked over and spoke sternly.
@@.c2;
Katie <hr>
We are going to the bar and then the strip club.
@@\
@@.c1;
Strip club?
@@\
@@.c2;
Katie <hr>
Yes.
@@\
@@.c1;
Awesome.
@@\
\
>>• [[Continue|act6][$c=1]]
/*-------------------------------------------------------------------*/
<<case 1>>\ /* bar */
The bar was pretty much dead, save for some regular and the barman. Katie ordered us drinks, cocktails with little umbrellas. Very sweet and fruity, fitting for a holiday.
I didn't dare ask about the strip club later or push it too much. I wondered if Katie would buy me a dance. She's certainly open minded enough.
We discussed the events of the holiday and I reminisced about previous trips. Katie hung on my every word and made me feel like the most important person in the world.
Two drinks in, we set off in searh of more excitment.
>>• [[Continue|act6][$c=2]]
/*-------------------------------------------------------------------*/
<<case 2>>\ /* reveal - choose */
After leaving the bar we headed to the strip club, paid a fee at the door and walked inside.
It was dark and dingy with electro music blaring loudly and just inside were two doors. One with a silhouette of a woman, sat on the floor with hands behind her, one foot in the air. The other, also a silhouette, of a man stood in power pose. I paused for a second, Katie strode forward, heading towards the second door.
@@.c1;
Wait, where are you going?
@@\
@@.c2;
Katie <hr>
To see the strippers.
@@\
@@.c1;
Male strippers?
@@\
@@.c2;
Katie <hr>
Yes.
@@\
@@.c1;
But I thought...
@@\
@@.c2;
Katie <hr>
Why would I want to see the women stripping?
@@\
@@.c1;
Why would I want to see the men?
@@\
@@.c2;
Katie <hr>
Come with me or not. It's your choice
@@\
Katie began heading through.
>>• [[Let's go see the males|act6][$c=5]]
>>• [[I think I'd prefer to see the girls|act6][$c=3]]
/*-------------------------------------------------------------------*/
<<case 3>>\ /* NO = arg - choice */
She turned glaring and shouted back, over the music.
@@.c2;
Katie <hr>
I want to see the men.
@@\
@@.c1;
Ahhh...
@@\
@@.c2;
Katie <hr>
Do as I say.
@@\
@@.c1;
Don't be selfish. Hurry.
@@\
>>• [[Obey and follow her|act6][$c=5]]
>>• [[Walk through and see the hot women|act6][$c=4]]
/*-------------------------------------------------------------------*/
<<case 4>>\ /* NO = female strippers - end */
We parted ways and I went through to the dark, dimly lit, seedy, large and mostly bare room.
Due to being a weekday the room was mostly empty and there were only a few girls.
I went straight to the bar where a fit, sexy brunette lady with large tits served me. She barely paid me any attention.
I noticed a mark on her face and immediately thought about how Katie didn't have a mark there. I wondered what she was doing now. Was the guys area as dead as this one?
One absolutely stunning lady came over. Long flowing hair and a fit well-tanned body. Her ass a bit smaller than Katie's. She asked about having a dance and that's when I remembered Katie was paying for everything. The haggling did not even begin as I sheepishly told her no.
I wodnered if Katie was having a private dance right now. I kept thinking about huge bulging crotches in her face. Her enjoying those massive dicks and staring at their fit well-muscled bodies, licking her lips.
I couldn't get the thought off my mind, even as I watched the dancers, stared at their hypnotic tits and round asses.
I texted her my apology and she apologised too. I should have accompanied her after everything she had done for me and she apologised for pushing me too far. We agreed to meet outside and both forgot about it as we headed home, determined to spend our time together, enjoying ourselves.
>>• [[Continue|dayEnd]]
/*-------------------------------------------------------------------*/
<<case 5>>\ /* YES = male strippers */
<<set $tried to true>><<set $femboi++>>\
We walked throuh the curtain to the dark, dimly lit, seedy, large and mostly bare room.
Immediately and without hesitation two tall, muscly smiling men came over and greeted Katie by name. She quickly ordered for us both and they lead us both to a private area. It felt good to get the VIP treatment and Katie kept looking at me and smiling, showing me it's all in good fun. She was proud I would put myself through this, for her.
We sat down and I sank in to the red leather cushioning. The drinks appeared and then they started dancing for 'us'. Katie stared and I tried to sink deeper.
They both did their own thing, they swayed side to side and as they slowly removed their tops, revealing the bottom of a six-pac each, I looked away. Katie stared some more, riveted.
Gently her hand snuck on to my thigh and a lightning bolt flashed through me. I was hyper-aware, terrified one would come up and dance for me, stick their half naked body in my face. Even worse, if both of them did.
Then my cock started to grow. She leaned over and whispered in my ear, I had to look. I didn't want her to stop so I peeked and right at that moment they both popped out large, proud, majestic looking cocks.
Their height made me feel small, their muscles made me feel small and now their cock sizes made me feel even smaller. Katie was practically salivating. My cock has hard as steel and leaking pre-cum. She kept lightly rubbing it.
She undid the fly as one guy helicoptered his long cock around and around, making Katie laugh heartily. Making me wonder how it would look if I did that.
I don' think it would take off.
>>• [[Continue|act6][$c=6]]
/*-------------------------------------------------------------------*/
<<case 6>>\ /* compliment */
She glanced down, taking her eyes off the strippers for milliseconds, and noticed the panties. A look of pleasant surprise appeared on her face.
@@.c2;
Katie <hr>
Hey, you chose a gorgeous colour there, again, babe. You and me do really think very, very similarly.
@@\
@@.c1;
Thanks.
@@\
She pulled her tights down slightly, revealing the same exact pair of panties. Same colour, same design.
@@.c1;
Oh. They look better on you.
@@\
I just wanted to rip them off, then and there.
@@.c2;
Katie <hr>
They do look better on me, but they do suit you well enough.
@@\
Eventually they stopped, thanked us for our time and thanked us for being good sports. The bigger of the two looked down and grinned before leaving. He certainly noticed the wet patch. He must have seen Katie rubbing it throughout the dance. It wasn't for him!
We had another few drinks out by the main area. Katie sat facing the floor and me, I sat facing Katie and the wall. Still my boner wouldn't subside. By the time we left it was still half hard.
We stayed a short while longer before heading back. I knew Katie was happy I'd gone, for her. It had been quite a day.
>>• [[Continue|dayEnd]]
<</switch>>\<<set $act5 to true>>
<<switch $c>>\
<<case 0>>\ /* plan */
@@.c2;
Katie <hr>
I figured we could spend a few coins at the arcade before we attend a gym session I booked us in for.
@@\
@@.c1;
You have a gym at home.
@@\
@@.c2;
Katie <hr>
But it's not as good as this gym. And it doesn't have this trainer.
@@\
@@.c1;
Oh cool, someones going to teach us?
@@\
@@.c2;
Katie <hr>
Yeah, not just someone. He's the best.
@@\
\
>>• [[Continue|act5][$c=0.1]]
/*-------------------------------------------------------------------*/
<<case 0.1>>\ /* arcade, bowling */
We arrived at a bowling alley which was packed with kids. It made me slightly uneasy but I followed behind Katie as she strode in without a care in the world.
We exchanged our shoes for their ugly, old dirty ones and Katie still looked liked she should be on a runway, showing them off.
After bowling a few frames she advised me to use the lighter ball. I knew the big green one was a little heavy and throwing off my shoulder but I still persisted. The only other options were an even heavier ball, I could lift it but my accuracy would vanish to nothing, or a lighter pink the one. The same ball Katie was using to demolish me.
@@.c2;
Katie <hr>
Would you rather look manly using the big heavy ball and get smashed by a girl or be practical and use the smaller one to get better results. Even if it is pink?
@@\
I knew it wouldn't help so I gave it a little go just to make sure she knew it too. I got eight. I immediately picked up the spare. My joint best result yet.
Sticking with the hot pink ball I continued to do better. I even caught up a few points by the final frame, though nowhere near enough to rescue myself from the first hal demolition job.
@@.c2;
Katie <hr>
See what amazing things you can accomplish when you let go of these silly little contraints?
@@\
I did. I do.
After that we went to the arcade. Had a game of skiing and House of the Dead. The zombie shooter game. A few minutes, both low on energy I gave my life to save hers. I hoped she saw that I would give myself up for her in real life too. She continued a short while as I watched then simply gloated about beating me again. I couldn't even win when I was on her team.
>>• [[Continue|act5][$c=0.2]]
/*-------------------------------------------------------------------*/
<<case 0.2>>\ /* workout, yoga */
We went through the gym and met Joe.
A huge guy, with rippling muscles, I immediately noticed his tight lyrcra shorts. Katie must have too, no way would she not.
I looked over and Katie stared up at him, obviously smitten. Almost in awe. I could tell she couldn't wait to get as she started chattering about yoga. Eager to please.
He was hairy, she didn't usually like hairy guys. She'd even asked me to shave so that made no sense.
He took us through a few simple sun salutions, giving a correction each time, not overwelming us and just heloing us through it; Katie learnd quickly but I had to be given corrections multiple times before I got it right. My muscles ached as we held certain poses for the third breath and I quickly saw how yoga could help build strength.
It was very new for me and as some muscles becamse exhausted, others took the strain. Annoyingly Joe was excellent, he knew exactly what to do. A few words and a quick nudge in the right place would make poses hurt in just the right way and stretched me more than I thought possible.
Every now and then he would nudge me in an awkward place, the ass, the inner thigh but it always had a purpose. I started to see why Katie was so eager to follow his intructions and I started to allow it. Even when he did it to Katie she seemed mostly interested in improving her yoga.
He did have to 'correct' her raised ass more than once though.
>>• [[Continue|act5][$c=1]]
/*-------------------------------------------------------------------*/
<<case 1>>\ /* reveal - choose */
After a few more positions he told Katie to take up Bitilasana pose and she immediately got on all fours and presented her peachy ass, whilst looking up at this huge guy as he gave her directions or, as he referred to them, corrections. She did anything he told her to immediately. I just wanted to mount her then and there and I was certain he was thinking the same. A part of me was worried she would let him if he directed her to. I would be powerless to stop it.
Next they both looked over to me.
@@.c2;
Katie <hr>
Your turn.
@@\
@@.c1;
Like that?
@@\
@@.c2;
Katie <hr>
It's part of the program. Hurry up.
@@\
>>• [[I'll give it a go|act5][$c=4]]
>>• [[I'm not sure about that|act5][$c=2]]
/*-------------------------------------------------------------------*/
<<case 2>>\ /* NO = arg - choice */
Katie walked over and took me aside.
@@.c2;
Katie <hr>
Just let him do his work. Look how big and fit he is, this is his job and he's really good at it.
@@\
@@.c1;
It's just...
@@\
@@.c2;
Katie <hr>
It's the prehab, it helps you avoid injuries and niggles in the future and will make you more flexible.
@@\
@@.c1;
It sounds good but I'm not sure.
@@\
@@.c2;
Katie <hr>
Flexibility is a sign of strength at more extreme angle. You want to be stronger right?
@@\
@@.c1;
I do.
@@\
@@.c2;
Katie <hr>
So listen to what we tell you to do.
@@\
\
>>• [[You're right. I was just a little freaked. I'm OK, I'll do it.|act5][$c=4]]
>>• [[I really don't want to let him do that|act5][$c=3]]
/*-------------------------------------------------------------------*/
<<case 3>>\ /* NO = end */
Katie continued holding the position and doing the correct breathes as I stood and watched. Joe gave her some further corrections and after that he called for the warm down, snidely asking me if I was ready to take part again.
We completed the warm down jog together. Katie stared ahead and didn't look at me once. I had clearly humiliated her through my refusal. As soon as he called time she jogged to the female changing room.
I headed to the mens showers.
>>• [[Continue|act5][$c=5]]
/*-------------------------------------------------------------------*/
<<case 4>>\ /* YES = yoga position */
<<set $tried to true>><<set $daze++>>\
Kati got down on all fours and I copied her. He told her how well she was doing before he half straddled her as he corrected the position of her tailbone, which looked dangerously close to being a euphemism for ass. She must have felt a twinge in his cock as he pressed up on her.
She let him do anything he wanted and followed every correction to the tee. I figured I should learn some of these moves. Definitely the thoughtful praise. She loved every second of it.
He looked up, like an artist studying a masterpeice and simply told her that she had it exactly. Next they both eyed me up. More like a prize pig ready for the slaughter.
Joe headed over and might have noticed my wide eyes. He relaxed me quickly and started directing me. I got an all fours at the behest of this man and raisedmy 'tailbone' up high. Ready to party.
Joe, ever the profiessional gave me the same half straddle he'd given Katie. At least he wasn't playing favorites. I focused on my ass position and stayed alert to see if I felt his cock brush up on me and therefore if Katie had.
I didn't feel it. Luckily.
Finally he stepped back, took us through a few more breaths and told us both well done. He was very pleased with me as a frist time. I still had some flexibility.
All three of us completed the warm down jog together. Katie chattered away with Joe and this time I was more included, commenting on how dificult some of the positions could be.
As soon as he called time she jogged to the female changing room, not breaking pace in the slightest. I walked to the mens showers, breathless and exhausted.
>>• [[Continue|act5][$c=5]]
/*-------------------------------------------------------------------*/
<<case 5>>\ /* compliment */
Katie walked in to the mens changing room. She really did do whatever she wanted. Luckily nobody else was around.
@@.c2;
Katie <hr>
Hi. I think the sweat and water are helping but your skin, hair and butt all look incredible. More like mine, even though your hair is much shorter.
@@\
@@.c1;
Like yours?
@@\
She's so incredibly femenine.
@@.c2;
Katie <hr>
Don't you like mine?
@@\
@@.c1;
Yours is incredible!
@@\
@@.c2;
Katie <hr>
So take the compliment.
@@\
She left to wait on me. I better catch up.
>>• [[Continue|act5][$c=7]]
/*-------------------------------------------------------------------*/
<<case 7>>\ /* shower - end */
Soon Joe strolled in, towel around the waist and gave me a little bit more advice and some useful tips as i stood there, naked, soaked and staring at his chest.
Only me and Joe were there as he placed his towle on the side, revealing a pair of strong buttocks and then started to turn. I couldn't look away, he was about to reveal what those tiny lycra shorts had been holding all this time.
It was another huge one. So fat and soft, darker than the rest of his body and swinging from side to side. As he stepped under the water the pubic hair fell under the weight, making it look even longer.
I looked downat my own and felt emasculated further.
Then Joe spoke. He thanked me for coming and said he was grateful to meet me and Katie and hoped to see us again. He even said I had great flow and we were both hot together. It all sounded so genuine I couldn't help but smile.
I thanked him for being such a genuinely nice person and an excellent trainer who gave useful advice, beofre thanking him and leaving as he rubbed his bodywash all over.
Katie was waiting outside. I told her what Joe had said, he gave me a sweet peck on the cheek and we both travelled back home together.
>>• [[Continue|dayEnd]]
<</switch>>\<<set $act4 to true>>
<<switch $c>>\
<<case 0>>\ /* plan */
@@.c2;
Katie <hr>
We are going to go rock climbing today and then I'll take you to this amazing, hidden, little restaraunt. There's a dish I want you to try.
@@\
@@.c1;
I'm sure it'll be delicious.
@@\
\
>>• [[Continue|act4][$c=0.1]]
/*-------------------------------------------------------------------*/
<<case 0.1>>\ /* climbing */
We travelled by bike to a large rock face. Katie let me know that we would actually be doing something called 'bouldering', not rock climbing and would not require a hanress or be going very high. I was glad I wouldn't be dying today.
I put on ome shoes that were much too tight and made my toes curl up before we began. Katie would show me a oute and I would try to copy it.
We ended up playing a game of BOULDER, a rip-off of SKATE, in which only I could lose, as I attmepted to copy her routes and end up where she did.
Every so often he would step in and push my butt up to help me reach the next on, but all in good fun.
It was a lot of fun and hard on the hands but I would try it again. Katie seemed really hyped and so glad with how well I did. I was really gald she introduced me to a new sport.
We had both built up impressive appetites and an even more impresive amount of sweat, doing such tough exercise in the heat of the late afternoon.
>>• [[Continue|act4][$c=0.2]]
/*-------------------------------------------------------------------*/
<<case 0.2>>\ /* resto - try foods */
For some reason I was expecting a strange, small, dark establishment appropriate for some dark and mysterious cuisine I was about to try. I knew Katie would have chosen something very 'out there'.
In my mind this was quite a subversive thing to be doing and I thought the décor would reflect that – I imagined furtively glancing around at other patrons as we bit into a forbidden food, sharing an unspoken and guilty feeling of naughtiness.
It was quite a shock to walk into a rather posh restaurant with private rooms, crystal goblets, gold cutlery and ornate finishings.
The waiter sat us down and we each ordered. I had a beautiul looking, devine tasting steak dish whereas she had goat curry. A rich vibrant colour and looking about as beautiful as I imagined curry could ever look.
Once we finished our meals Katie reminded me there was a surprise coming.
@@.c2;
Katie <hr>
It won't take long
@@\
I looked towards kitchen door in expectation...
>>• [[Continue|act4][$c=1]]
/*-------------------------------------------------------------------*/
<<case 1>>\ /* reveal - choose */
I noticed Katie give some furtive glances as the waitress brought out the surprise dish.
I took a sip. She put a large plate on the table and named it.
Bull Penis.
I spat out some water. Katie clearly knew this was going to happen. It even looked like cock! A big one.
I was now transfixed.
The waitress was very proud of the cuisine and went to great lengths to explain the food in detail.
The whiter meat was better for the women and the darker meat should be eaten by the men. There was great health to be had from eating the penis and it even had aphrodisiac qualities. The meat was complemented by the broth it was cooked in and together they created a yin and a yang. And so on.
Apparently penis is quite a delicacy in some parts of the world.
I stared at it for a while, not quite sure what to do, sat staring at it and it staring back with its plates of one eyes.
I would have expected penis to be served in a stir-fry or a hotpot - but, no. It was just all piled up on a plate like a bowl of chips.
Katie looked at me expectantly, eyebrows raised, lips parted, waiting for my next move. She actually wanted me to try it!?
>>• [[Try it|act4][$c=4]]
>>• [[Refuse|act4][$c=2]]
/*-------------------------------------------------------------------*/
<<case 2>>\ /* NO = arg - choice */
@@.c2;
Katie <hr>
Oh why not? Come on. Give it a go.
@@\
@@.c1;
I don't want to eat that.
@@\
@@.c2;
Katie <hr>
It's perfectly safe.
@@\
@@.c1;
It's just weird.
@@\
@@.c2;
Katie <hr>
It's just cock. Is there something so weird about putting cock in your mouth? Come on. Be open-minded. You might like it.
@@\
@@.c1;
I might not.
@@\
@@.c2;
Katie <hr>
It's an aphrodisiac. If you try it I will.
@@\
@@.c1;
Hmm...
@@\
@@.c2;
Katie <hr>
Just a little one.
@@\
@@.c1;
Ahh..
@@\
@@.c2;
Katie <hr>
You prefer big ones?
@@\
I stared at them some more. So big and long.
@@.c2;
Katie <hr>
It would be rude not to try it.
@@\
\
>>• [[Fine, I'll try a little one|act4][$c=4]]
>>• [[I'm not going to do it|act4][$c=3]]
/*-------------------------------------------------------------------*/
<<case 3>>\ /* NO = end */
I looked at the big bull dick and thought about putting it in my mouth. I balked. I was making a meal of it. Pun intended.
@@.c2;
Katie <hr>
Quickly, just like ripping off a plaster. Come on! You can do it!
@@\
She handed me some white meat as she hyped me up and I stuck to my guns.
@@.c2;
Katie <hr>
I said no.
@@\
The waitress looked aghast. Kate looked hurt.
@@.c2;
Katie <hr>
Fine.
@@\
@@.c1;
I just don't want to.
@@\
@@.c2;
Katie <hr>
I said, it's fine.
@@\
That argument signalled the end of our meal. I sheepishly collected the plates in a vain attempt to make it up to the offended waitress. Katie paid. We left. I had shown her up in front of the locals.
>>• [[Continue|dayEnd]]
/*-------------------------------------------------------------------*/
<<case 4>>\ /* YES = eat dick */
<<set $tried to true>><<set $femboi++>>\
I looked at the big bull dick and thought about putting it in my mouth. I balked. I was making a meal of it. Pun intended.
@@.c2;
Katie <hr>
Quickly, just like ripping off a plaster. Come on! You can do it!
@@\
She handed me some white meat as she hyped me up and that was more than enough, I shoved that fat cock in my mouth.
The thing I spotted straight away about eating penis is that the experience is not about the taste so much, but about the texture.
There isn’t a really strong flavour to it, especially when you dip it into a sauce. But there is a very distinct feel to the food as you chew it and let it slide down your throat.
I could’t just chomp away at this while chatting and drinking. Each piece put in my mouth was an effort.
The bull penis was mostly meaty, though also slightly sinewy and slimy it took a few bites before I could swallow and it tasted pretty much like fat.
Katie's beaming face showed she was proud of her little cock eater. She always loved it when I tried new things and I generally enjoyed them. Not this time, though I was glad I was adventurous enough. It's not like it was going to kill me. On the other hand, I wouldn't be a regular here for this dish. The steak was another matter.
>>• [[Continue|act4][$c=5]]
/*-------------------------------------------------------------------*/
<<case 5>>\ /* compliment */
@@.c2;
Katie <hr>
It suits you. I think you enjoyed that. You ate it even better than I could have!
@@\
She gave an over-the-top wink.
@@.c1;
I imagine you could have ate it well enough.
@@\
@@.c2;
Katie <hr>
I could have. I've had a lot of practice and on bigger ones than that! But you're a natural. A natural cock eater. We will have to get you some more cocks to eat of all types o varieties.
@@\
\
That delicacy signalled the end of our meal. I popped in a mint, Katie paid and we left, pleased with the meal, pleased with the day.
>>• [[Continue|dayEnd]]
<</switch>>\<<set $act1 to true>>
<<switch $c>>\
<<case 0>>\ /* plan */
@@.c2;
Katie <hr>
Today, we are going to go quad biking and then do something very peaceful and relaxing.
@@\
@@.c1;
Cool.
@@\
\
>>• [[Continue|act1][$c=1]]
/*-------------------------------------------------------------------*/
<<case 1>>\ /* quad bike */
We travelled by bus to the farm. Changing in to the dusty old protective gear and helmets, Katie kept teasing me on how she was going to win.
When it came down to it she could talk the talk and walk the walk. She came in faster than me but it was exhilirating nontheless.
The most memorable part being a high speed crash with a sudden stop on some soft hay. The expectation of pain only being met by the slight scratchiness of the hay.
@@.c2;
Katie <hr>
I saw that crash, wow! You really went for it. I'm proud of you taking those risks. It looked painful
@@\
@@.c1;
It wasn't. I'm fine
@@\
@@.c2;
Katie <hr>
So determined. I still won though.
@@\
@@.c1;
You always do.
@@\
\
>>• [[Continue|act1][$c=2]]
/*-------------------------------------------------------------------*/
<<case 2>>\ /* reveal - choose */
That's when she informed of what would be happening next.
@@.c2;
Katie <hr>
Next we go for manicures.
@@\
@@.c1;
Manicures?
@@\
@@.c2;
Katie <hr>
Yeah. Two new experiences in a day. How's that?
@@\
>>• [[I'm up for it|act1][$c=5]]
>>• [[I don't think that's for me|act1][$c=3]]
/*-------------------------------------------------------------------*/
<<case 3>>\ /* NO = arg - choice */
@@.c2;
Katie <hr>
What's stopping you?
@@\
@@.c1;
I'm just not sure about that. Won't it be a bit weird?
@@\
@@.c2;
Katie <hr>
It'll be relaxing. Just sit there and get pampered.
@@\
@@.c1;
Hmmm...
@@\
@@.c2;
Katie <hr>
Oh? You're too manly?
@@\
She snorted derisively.
@@.c2;
Katie <hr>
Don't perpetuate such toxic masculinity.
@@\
@@.c1;
I'm just not feeling comfort...
@@\
@@.c2;
Katie <hr>
Ohhhh, my feelings! You girl.
@@\
Then she changed tack.
@@.c2;
Katie <hr>
Should I have not gone quad biking? Is that too manly for me?
@@\
@@.c1;
No. I didn't say that.
@@\
@@.c2;
Katie <hr>
I can be just as manly as you! Anyway, it's easy. Just sit there and they will take care of everything. You just need to let it happen. It's something to try. If you hate it we won't go again.
@@\
>>• [[OK, I'll try it|act1][$c=5]]
>>• [[I'm not going to do it|act1][$c=4]]
/*-------------------------------------------------------------------*/
<<case 4>>\ /* NO = end */
I studied the surroundings as we went in. Only two people lay in wait for us, watching the door. As soon as we closed the door they rushed over and welcomed us warmly.
I stood up straight and my eyes widened but they knew their job well, directing me where to go, soothing me with soft sounds, calming me.
They looked crestfallen as Katie explained to them that only she would be keeping her appointment.
I sat sheepishly and waited as she enjoyed herself.
>>• [[Continue|dayEnd]]
/*-------------------------------------------------------------------*/
<<case 5>>\ /* YES = manicure */
<<set $tried to true>><<set $daze++>>\
I studied the surroundings as we went in. Only two people lay in wait for us, watching the door. As soon as we closed the door they rushed over and welcomed us warmly.
I stood up straight and my eyes widened but they knew their job well, directing me where to go, soothing me with soft sounds, calming me.
Sat in the seat I relaxed. It was freeing to have this random woman stroke my hand, focusing on me. My eyes relaxed. I noticed I had been breathing from my throat all day and I instead breathed from my diaphragm. Slowly.
I fell asleep.
@@.c2;
Katie <hr>
Hahaha!
@@\
All three women were laughing. I couldn't help but smile, I felt too mellow to be anxious, why not embrace it?
@@.c2;
Katie <hr>
Admit it, you are glad you took part!
@@\
@@.c1;
I can't really say no. I had fun.
@@\
\
>>• [[Continue|act1][$c=6]]
/*-------------------------------------------------------------------*/
<<case 6>>\ /* compliment */
She glanced down at my nails and a look of surprise crossed her face.
@@.c2;
Katie <hr>
Hey, you chose a gorgeous colour there babe. You and me think very similarly.
@@\
@@.c1;
We're a good match.
@@\
\
>>• [[Continue|act1][$c=7]]
/*-------------------------------------------------------------------*/
<<case 7>>\ /* manicure - end */
I'm glad she gets me to try these new things. Maybe I'll go again sometime.
>>• [[Continue|dayEnd]]
<</switch>>\<<set $act3 to true>>
<<switch $c>>\
<<case 0>>\ /* plan */
@@.c2;
Katie <hr>
Today, I need to buy some lingerie and I figured you would like to help me pick some out. After that I have a surprise which you're going to enjoy.
@@\
@@.c1;
Really? Come on, tell me.
@@\
@@.c2;
Katie <hr>
You have to wait and see.
@@\
\
>>• [[Continue|act3][$c=0.5]]
/*-------------------------------------------------------------------*/
<<case 0.5>>\ /* buy lingerie */
We went round to the single lingerie shop and I watched as Katie picked up set after set to try on. My head swam with all the designs and colours and I was barely able to hear her comments and questions, due to the sensory influx.
Once she had an amrful I was invited in to the booth with her. The saleslady gave me a knowing grin before where Katie gave me a little preview on each and asked me my thoughts.
My cock strained in my trousers as I attempted to differentiate and give anything but the most stellar reviews to each and every piece. She looked stunning. Her gorgeous firm ass highlighted and big beautiful round tits lifted and squashed together.
Eventually, I expressed an even more intense enjoyment of one pair of bra and panties. She could see the lust written all over my face. She turned as she removed them.
>>• [[Continue|act3][$c=1]]
/*-------------------------------------------------------------------*/
<<case 1>>\ /* reveal - choose */
At that moment she turned her head back as a wicked smile spread over her face.
@@.c2;
Katie <hr>
Go, you try them on.
@@\
@@.c1;
What?
@@\
@@.c2;
Katie <hr>
See if they fit you.
@@\
@@.c1;
They won't.
@@\
@@.c2;
Katie <hr>
I think they will. And you'll look hot too. Let's see who's correct.
@@\
\
>>• [[Let's see then|act3][$c=4]]
>>• [[I don't think so|act3][$c=2]]
/*-------------------------------------------------------------------*/
<<case 2>>\ /* NO = arg - choice */
@@.c2;
Katie <hr>
Why not? It'll look so hot on you!
@@\
@@.c1;
No it won't, it's girls panties.
@@\
@@.c2;
Katie <hr>
I say it will. Don't you enjoy seeing me in those panties? Can't I get the same enjoyment?
@@\
@@.c1;
How about briefs?
@@\
@@.c2;
Katie <hr>
That's what I prefer. Is it such a big ask? Come on, who else is going to know? Who are you showing your pants off to hey?
@@\
@@.c1;
Well, nobody
@@\
@@.c2;
Katie <hr>
So it's just for me.
@@\
@@.c1;
Yeah
@@\
@@.c2;
Katie <hr>
It's just a bit of an adventure. Go on.
@@\
\
>>• [[I'll try them|act3][$c=4]]
>>• [[No I can't be doing that|act3][$c=3]]
/*-------------------------------------------------------------------*/
<<case 3>>\ /* NO = end */
After refusing to try the panties Katie said she was in a similar state of mind and would not try more on for me.
It was a difficult end to such a great day but I couldn't fault her for it and I'm not sure my full balls could have taken much more of her sexily dressed posing and teasing.
>>• [[Continue|dayEnd]]
/*-------------------------------------------------------------------*/
<<case 4>>\ /* YES = panties */
<<set $tried to true>><<set $daze++>>\
I underessed as Katie watched me the whole time, making me feel like an object. She handed me the panties as I my boxers hit the floor.
I slipped them on, one leg at a time.
@@.c2;
Katie <hr>
You look gorgoeus. They really suit you
@@\
@@.c1;
No they don't
@@\
@@.c2;
Katie <hr>
Yes they do. I love it. So sexy.
@@\
@@.c1;
Really?
@@\
@@.c2;
Katie <hr>
You know how you found them such a huge turn on for you, well I've just got a lady boner.
@@\
@@.c1;
Haha well, thankS, I guess.
@@\
@@.c2;
Katie <hr>
Now I'm looking forward to getting you home and getting you outof them, slowly. Turn around.
@@\
I did a pivot with one heel up.
@@.c2;
Katie <hr>
Damn look at that hot ass. It;s looking pretty fit now.
@@\
@@.c1;
Is it?
@@\
@@.c2;
Katie <hr>
Like mine.
@@\
I had to admit, I enjoyed the attnetion and compliments, the promise of a reward later and on top if it all, I felt snug and comfortable in these little panties. I wasn't stretching them out. Maybe they weren't as ridiculous as I'd first imagined.
That's when she looked up...
>>• [[Continue|act3][$c=5]]
/*-------------------------------------------------------------------*/
<<case 5>>\ /* compliment */
@@.c2;
Katie <hr>
Your hair looks gorgeous. I'm quite jealous. What's changed?
@@\
@@.c1;
No way! You're hair is perfect.
@@\
@@.c2;
Katie <hr>
Awww so sweet.
@@\
@@.c1;
I think it's the improved diet you have me on.
@@\
@@.c2;
Katie <hr>
Yeah, it might be something you're eating. I love it.
@@\
She pursed her lips to cover a smile.
>>• [[Continue|act3][$c=6]]
/*-------------------------------------------------------------------*/
<<case 6>>\ /* sex shop - dildo - end */
Later Katie took me to the back of the shop and I found out they didn't stock only lingerie.
There were all sorts of sex toys with in-your-face, pink and black colours, pornographic images and packaging.
Katie confidently strode past all of these and down to the dildo section. There were all sha[es, sizes and colours. Some looked ridiculous and I wondered how they could ever fit inside a person.
Katie quikcly chose a 'small' 6-inch practice dildo. I liked the realistic look and was excited to try it out together.
My dick was still throbbing and growing any time I let my mind linger on Katies earlier show or what we might do with that dildo. What a thrilling day.
>>• [[Continue|dayEnd]]
<</switch>>\<<switch $c>>\
<<case 1>>\
@@.c1;
What was that porn?
@@\
@@.c2;
Katie <hr>
If you don't like it just shut you eyes. Or we can stop having fun like that...
@@\
@@.c1;
No, I do, I mean I want to continue.
@@\
@@.c2;
Katie <hr>
Don't feel threatened, it's just porn. It's their job to be hot and have huge dicks. You're off next week?
@@\
I couldn't think of a coherent argument against that and I didn't want her to stop playing with my dick so often. Better let it go.
@@.c1;
The whole week. Why?
@@\
@@.c2;
Katie <hr>
Do you want go away together?
@@\
@@.c1;
Where to? I'm not sure we can arrange much so last minute...
@@\
I furrowed my brow to look deep in thought. In reality I didn't really have enough money left, not for a holiday. All those activities were expensive.
@@.c2;
Katie <hr>
Don't worry. It'll be all taken care of and paid for. You just need to turn up on time.
@@\
\
>>• [[Continue|postIb][$c=2]]
/*-------------------------------------------------------------------*/
<<case 2>>\
She was so care-free in many aspects of her life but such a stickler for time.
@@.c1;
where to?
@@\
@@.c2;
Katie <hr>
The airport!
@@\
She grinned, proud of herself for catching me off-guard. I had to internally admit: I better turn up on time.
Katie settled my nerves about not being able to pay my way. She said she was going regardless and would either take me and pay for me or take a friend and pay for them. She could afford it either way and she preferred if I went.
Generously, I agreed to accompany her.
\
>>• [[Continue|postIb][$c=3]]
/*-------------------------------------------------------------------*/
<<case 3>>\
A few days later she let me know how the weather would be and the departure time. That was it. Where would we go? What would we do? How had she arranged it all so quickly?
\
>>• [[Continue|dayX]]
<</switch>>@@.c1;
I'm not that exhausted. How about...
@@\
@@.c2;
Katie <hr>
Nope, it's not time yet.
@@\
@@.c1;
OK, I'll wait
@@\
@@.c2;
Katie <hr>
It's not like you have any choice
@@\
She laughed at my frustration
@@.c2;
Katie <hr>
Am I playing with your cock or not?
@@\Hello there.
I have made a sissyhypno game and I think some people here may enjoy it. It may be played on itch.io for free. At the very least I hope you might enjoy the hypnosis videos.
I can make it downloadable if anyone would like.
I can write hints/a guide/a walkthrough if that would help some to enjoy it more.
ABOUT THE GAME
This is a Choose-your-own-adventure sissyhypno type game in which you control the boyfriends actions once he winds up on an island with only his new girlfriend and her servants.
Submit and obey to unlock more hypnosis content or fight back and uncover what is really going on...
The game is nearly 37000 words of story, side-story and code. It includes 26 sound effects, 43 images, 13 gifs, 6 with hypno voice recordings and 23 videos, 19 with hypno voice recordings. The vids are generally 30 seconds each and will repeat once during the mini-game.
This game contains adult imagery and themes, and should not be played by anyone under the age of 18.
THE PROCESS
It took about six weeks, fit around my job. I enjoyed making the game immensely.
I hope to make this in to an actual job and so I have treated it as such. I hope the time and effort put in are obvious. The only real negative has been fretting that nobody will like the finished product at all.
Even if you don't I'm willing to learn and make a more enjoyable game.
NEXT STEPS
I have planned for more autonomy especially in clothing choices, an anal mini-game, further hypnosis and uncovering the mystery, either obeying or fighting back, with more choices and more good and bad ends.
This sounds like a lot but I would aim to make the next release smaller than this one and only take 3-4 weeks of applied effort.
This is partly because I am aware of the usual complaint from donating to these types of games. I have worked to make sure I am not the type of person that has a million ideas, plans to do tons, starts, gets overwhelmed, quits.
If you check out my textadventures profile (same username) then you can see that I have been consistently releasing content and learning/improving. I hope it is good evidence that I can be trusted. With a little backing, I will continue to learn/improve/release.
IMPROVEMENTS TO MAKE
The story is unfinished and a bit of a slow build. My first game was crazy slow so I'd say I've improved - but maybe not enough. The writing is rushed and I'm certain there are numerous spelling errors. I also wonder whether too much going on in the mini-games may be distracting.
I welcome criticism and ideas for what to do next.
ALSO
I also have planned another game in which you are being held in a facility where they experiment on you but transforming helps you learn skills to break out.
Cheers Everyone.
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PLAY TEST
- mindful of black spaces at top. save and fix.
- spelling errors